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B. You need to configure enb's start up to recognize reshade as a proxy
C. If none of the words in B I used made any kind of sense you need to do some reading
B: how would i do that?
C: whats B I
not sure what u are trying to tell me here, other than sounding like a ♥♥♥♥. if u dont have an answer to my question, fair enough. but then y even bother to comment...
1. install ReShade/SweetFX first with their coresponding installers
2. run game to see if it works, exit game if it does
3. rename the d3d9.dll it created in the ddda folder under steamapps/common/ddda to
"ReShade32.dll" (or anything really)
4. run the enb-injector, start the game and let it do its thing. once it works exit the game
5. go to your ddda folder and look for the file "enblocal.ini"
6. open by double-clicking
7. change the top section that says PROXY to:
[PROXY]
EnableProxyLibrary=true
InitProxyFunctions=false
ProxyLibrary=ReShade32.dll
save and close. done. ddda should now start loading both enb and reshade without crashing
i had 60 fps without reshade, with reshade and now with reshade+enb. so no, unless it happens and the performance goes down considerably (which it didnt untill now), y would i read anything about it in the first place? dude, i solved the problem i was asking about, no reason to still be a pretendious tryhard. im not into any technical details of neither enb nor reshade, i just want to make my game a bit prettier and keep playing.