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However, you will need some Rift Crystals to buy them.
Just mind that if you'd like to train your Pawn in different inclinations (like without Elixirs, you can do that) Knowledge chair talks will be a problem untill the desired, "breeded" inclination won't reach the third place in Inclinations' ranking.
Chair will only allow you to swap tertiary and secondary Inclination, then will boost primary and weaken everything below primary and secondary inclination.
I cant find on wiki that augments tell pawns how to act.Can you give me that link please?
When your pawn yell something like "where's the ennemy ?!!" it means he's been blinded, it has nothing to do with his inclinations.
You were probably figthing the fire drake in hellfire grove, werent you ?
In that area there's hobgoblins that sometimes use ranged attacks like casting stones or festival pies, which cause the blindness debilitation.
Also when you trigger one of the rope trap, it make mores hobgoblins spawn, sometime right on your face, and with more pies too ! (yay ! :P)
"hobgoblins arisen ! ready yourself !" ^^
https://youtu.be/SDJQ7zn3-2g
Also, [Hob]Goblins throw stones and flasks (you can even see the splash), and it hasn't been proven that stones inflict Blind debilitation - the item itself is described as a distraction tool, and there's in game implemented "last known position" mechanics (known from Splinter Cell), so maybe it actually draws enemie's attention, who knows (just the poor range of this...).
Because when you look at most guides about inclinations, it is also said to make pawns favor ranged attacks when available.
And for hobgoblin, its not their stone casting that inflict blindness, some of them sometime use another ranged attack where they throw some sort of flask which does inflict blindness the same way festival pies do.
A ranged attacker is anything that throws an item, any magick user that casts a spell from a distance-- and what about bandits who use a bow? What happened to the archers and the Magick Archer in Pastona Canyon, or in the Bluemoon Tower, or the corrupted Rangers, Striders and Assassins just beyond the first Void Key gate in Bitterblack Isle?
The definition you gave of Challenger also conveniently omits targeting magick users. There are plenty of those in the game, too, such as a magick archer bandit in both Pastona Canyon and the Bluemoon Tower, many sorcerer and mage bandtis, the Dark Bishop and the notorious corrupted pawn sorcerers in the Forgotten Hall-- and the wyrms and frostwyrms.
That said, Challenger works very well on bow-using pawns, in addition to caster pawns.