Dragon's Dogma: Dark Arisen

Dragon's Dogma: Dark Arisen

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Vince ✟ Nov 16, 2016 @ 2:19pm
3 things you wish you had been told
Can you think of 3 things you wish you had known before starting? Or perhaps just a pointers?
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Showing 1-15 of 21 comments
CommandConquer Nov 16, 2016 @ 2:31pm 
That their kind ill likes fire.

But on a more serious note, that some quests cancel if you finish certain story quests. Because of that I lost out on a quest only reward that I need to fully upgrade something.
ShinkuTear Nov 16, 2016 @ 4:15pm 
They're masterworks all, you can't go wrong. Tis far strong than a common goblin! BONES, WALKING BONES!

Jokes aside... Blast Arrows are *amazing* things to have, and turn Assassin and Ranger into walking gods of explosive goodness.

Darkness as an element is 90% useless, but its spells are actually quite potent and useful, when they aren't blinding you because they are actually some form of Maelstrom being used at terrible times.

Farming the Encampment Hydra for the barrel neck knowledge is the ONLY reasonable way to get that pawn knowledge.
Monte Nov 16, 2016 @ 4:20pm 
You forgot about how wolves hunt in packs.
But yeah, do ALL the quests available before continuing the main story, and always try and keep as many characters alive as possible if you have the choice; some of them possess a one-of-a-kind item that you can't get if they're dead, or are included in a side quest which gives you such an item.
Nihil0.0 Nov 16, 2016 @ 4:29pm 
Explosive barrels thrown at a mining wall, makes all 4 ores fall.
Instead of carrying a pickax.

If you need a blank scroll, or a broom, or a hoe, just draw your weapon at someone carrying those items, and they will drop it for you.

"Gold or Blood, What's it to be?"
Is not an inventation for a bribe, they still attack you.
Drakzen Nov 16, 2016 @ 4:42pm 
Having a pawn or yourself with Voidspell can save you alot of trouble with being turned to stone xD had alot of trouble until I gave that to my pawn.

If you ever want to cross a gap but can't make the jump or levitate, grab onto a harpy xD
CommandConquer Nov 16, 2016 @ 4:46pm 
Originally posted by Drakzen:
Having a pawn or yourself with Voidspell can save you alot of trouble with being turned to stone xD had alot of trouble until I gave that to my pawn.

If you ever want to cross a gap but can't make the jump or levitate, grab onto a harpy xD

I havent bothered looking up how to grab onto a harpy, but the one time I tried it in-game all I did was pick it up.
Timba Nov 16, 2016 @ 4:48pm 
There are mods for unlimited running stamina. With faster travel the game is half as long, though.

Take a bow-class.

Get the gold-idol as soon as possible.
Last edited by Timba; Nov 16, 2016 @ 4:51pm
ShinkuTear Nov 16, 2016 @ 5:10pm 
Originally posted by CommandConquer:
I havent bothered looking up how to grab onto a harpy, but the one time I tried it in-game all I did was pick it up.
While it is flying, try jumping at it while attempting a grab. Bit odd to pull off. If it works, the harpy-type will fly around with visible difficulty, and you can direct it around as well. Only truly matters for reaching 1 or 2 areas.
Last edited by ShinkuTear; Nov 16, 2016 @ 5:10pm
Huggles the Cat Nov 16, 2016 @ 5:28pm 
Nothing. I had a blast trying to learn this game when it came out in 2012. And i've had more fun learning even more stuff from its community, online. If someone had told me about the game's hidden mechanics, I wouldn't have enjoyed it as much.
Ͽ҈҉Ͼ Nov 16, 2016 @ 8:08pm 
1). Don't bother picking up everything you see. Most materials aren't particularly worthwhile and upgrading earlier sets of equipment usually isn't worth it. This saves both carry weight as well as the chance of your pawn picking up bad inclinations. If you're actually trying to farm an item or a rare drop, just take out a pawn with aquisitor primary; there are usually many of these at lower levels and the owner would likely appreciate the RC from the rental to fix their pawn.

2). Don't go out of your way trying to grind levels. Most enemies in the game only stay challenging for a short period of time. Don't worry about leveling stats, don't worry about fighting every wolf and goblin you pass on the road. The game becomes significantly more fun and challenging when you aren't overleveled or over-geared for areas. There are mods which can double or greatly increase the experience needed for leveling, these are suggested if you are a completionist and still want to have a challenge as you go through the game.

3). Debilitations on enemies can make a world of difference when you're having trouble. Topror is the more obvious one, but some of the other ones can be useful too. Thrown skulls can inflict curse which can significantly decrease both their defense as well as attack power; most the stronger stuff is resistent to curse, but it can still be an option when you encounter something that you're just slightly too weak to really damage. Thrown water flasks can drench enemies, while this may not seem like much, in addition to enemies which change state (hellhounds, wolves, fire saurians) this can also make enemies more succeptable to lighting or cold magic attacks. Finally, blearing or anything that can enflict blindness (such as anealed weapons) can blind enemies and make them much less of a threat, or just leave themselves open as they thrash around wildly. If you're having trouble never underestimate what solutions might have ended in your backpack.
Last edited by Ͽ҈҉Ͼ; Nov 16, 2016 @ 8:09pm
Dumpling Nov 16, 2016 @ 8:53pm 
Withdrawing eternal ferrystone from storage to save traveling time and check the wiki for actual quest details cuz they attack in quick succession XD
CommandConquer Nov 16, 2016 @ 9:40pm 
Originally posted by ShinkuTear:
Originally posted by CommandConquer:
I havent bothered looking up how to grab onto a harpy, but the one time I tried it in-game all I did was pick it up.
While it is flying, try jumping at it while attempting a grab. Bit odd to pull off. If it works, the harpy-type will fly around with visible difficulty, and you can direct it around as well. Only truly matters for reaching 1 or 2 areas.

Ah, I was grabbing grounded ones, so I see how it wasn't working for me.

I wonder where this river flows.
Ysi Nov 16, 2016 @ 10:54pm 
Originally posted by Ͽ҈҉Ͼ:
2). Don't go out of your way trying to grind levels. Most enemies in the game only stay challenging for a short period of time. Don't worry about leveling stats, don't worry about fighting every wolf and goblin you pass on the road. The game becomes significantly more fun and challenging when you aren't overleveled or over-geared for areas. There are mods which can double or greatly increase the experience needed for leveling, these are suggested if you are a completionist and still want to have a challenge as you go through the game.
So... having started with the Island almost without caring about the main quest at all, I'm ♥♥♥♥♥♥? :(
SmacksFrog Nov 16, 2016 @ 11:23pm 
1.) Immediately rush to the aid of the man being attacked by goblins as you leave your fisher village.
2.) Change your class / vocation freely at anytime
3.) all Augments purchased within any Class / Vocation will be known & selectable going forward
Last edited by SmacksFrog; Nov 16, 2016 @ 11:36pm
Anatidaephobiac Nov 16, 2016 @ 11:28pm 
To be honest, I loved discovering things on my own, especially considering that game gives you a lot of info anyway (mainly through your pawn screaming TIS WEAK TO FIRE and such).

But I learned pretty late about how good arrows and group boosting items are. I mean, right now I am cutting through everyone without them, but they would really make a world of a difference in my first two playthroughs.
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Date Posted: Nov 16, 2016 @ 2:19pm
Posts: 21