Dragon's Dogma: Dark Arisen

Dragon's Dogma: Dark Arisen

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patrixmc Mar 26, 2019 @ 10:54am
Can you switch from Normal to Easy mid game?
Can you switch from Normal to Easy mid game?
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Showing 1-15 of 15 comments
zadymek Mar 26, 2019 @ 11:32am 
Yes. And from Hard to Normal too, though not the other way around.
Did you try it?
patrixmc Mar 26, 2019 @ 11:36am 
Thanks. No I haven't started the game yet.
zadymek Mar 26, 2019 @ 12:44pm 
Originally posted by patrixmc:
Thanks. No I haven't started the game yet.
Goodluck.
Oh, and remember
If you feel a foe is beyond our means, there is no shame in fleeing.
Striker Mar 26, 2019 @ 3:51pm 
There is not difference in experience pts gained between the Normal and Easy modes.
Batman Mar 26, 2019 @ 5:34pm 
Well spoken, zadymek. Remember, you aren't locked into a class-you'll be able to change later. Don't be afraid to experiment with different play styles.
No' Name Mar 26, 2019 @ 7:58pm 
I mean.... if, and "When" you die, the game will ask you to "Retry" on an easier difficulty. That being said...

Quite a few people think this game is rather difficult, but it's all about building the right "Build". Ever class in this game is viable, by no means is anyone one them any less useful than the other, rather it's just about how your playstyle is.

I've ran through this game multiple times on my PS3, and died multiple times, not due to the difficulty, rather the playstyle I chose.

You also would do well to recruit a "Party" of compatible Pawns. For example, you might always want to carry a "Healer" with you, unless you have potions enough.

Some may argue this, but while making your "Main" pawn, it would do you well to look up what stats do what, because none of them are really explained well enough, thus, when you're creating your main pawn without knowledge, you could completely flaw their entire play style.

I for example. have set my "Pawns" main priority on healing above all else. Though you could hire other "Pawns", or even make your own "Pawn" completely oblivious to the fact you're at low health.

Again, just something to keep in mind. Using DPS pawns= You want healing items.
zadymek Mar 26, 2019 @ 8:15pm 
Originally posted by Humor:
Quite a few people think this game is rather difficult, but it's all about building the right "Build". Ever class in this game is viable, by no means is anyone one them any less useful than the other, rather it's just about how your playstyle is.

I've ran through this game multiple times on my PS3, and died multiple times, not due to the difficulty, rather the playstyle I chose.
Well, that's how a good game suppose to work, right? :)

BTW There's definitely no equaity among Vocations. Some DO are more useful than others. There're hardly any self-sufficient Vocations, but some are really unbalanced and multipurpose while others are meh.

As for "Builds", as said above, it's all about Vocations. You can make already powerful one even more OP, can't do much about others.
No' Name Mar 26, 2019 @ 8:32pm 
Originally posted by zadymek:
Originally posted by Humor:
Quite a few people think this game is rather difficult, but it's all about building the right "Build". Ever class in this game is viable, by no means is anyone one them any less useful than the other, rather it's just about how your playstyle is.

I've ran through this game multiple times on my PS3, and died multiple times, not due to the difficulty, rather the playstyle I chose.
Well, that's how a good game suppose to work, right? :)

BTW There's definitely no equaity among Vocations. Some DO are more useful than others. There're hardly any self-sufficient Vocations, but some are really unbalanced and multipurpose while others are meh.

As for "Builds", as said above, it's all about Vocations. You can make already powerful one even more OP, can't do much about others.

Meh, I've used all Vocations, I've found that with the right party composition, there's not really many OP ones. The only one I could think of is maybe the Sorcerer, or Strider. But that's completely dependant on your party comp.

For example. if you have an OP sorcerer, or strider, they won't do well without a "Tank" support role. Sure you "could" call them OP, but if a Large monsters keeps targeting you, or your pawns that are those classes, you'll most likely do just as the NPC's do, and jump away whenever a monster is close to hitting you, thus, making you start casting/using a skill over again.

Dragon's Dogma Online pretty much replicates this formula from this current game as well. I mean... granted, NPC's aren't the smartest in these games...

just what I've experienced anyways.
zadymek Mar 26, 2019 @ 8:43pm 
Originally posted by Humor:
Meh, I've used all Vocations, I've found that with the right party composition, there's not really many OP ones. The only one I could think of is maybe the Sorcerer, or Strider. But that's completely dependant on your party comp.
I'm not talking about party comps, I'm talking about alone. IOW Hybrids.
Indeed every Vocation can "make it" with the support of the team, but some are one man army or kings of swiss cheeses ;)

The one closest to self-sufficient one man army is Mystic Knight. And Magick Archer is notorious for his level of cheese. And don't get me started on Assassin's Invisibility...
No' Name Mar 26, 2019 @ 9:24pm 
Originally posted by zadymek:
Originally posted by Humor:
Meh, I've used all Vocations, I've found that with the right party composition, there's not really many OP ones. The only one I could think of is maybe the Sorcerer, or Strider. But that's completely dependant on your party comp.
I'm not talking about party comps, I'm talking about alone. IOW Hybrids.
Indeed every Vocation can "make it" with the support of the team, but some are one man army or kings of swiss cheeses ;)

The one closest to self-sufficient one man army is Mystic Knight. And Magick Archer is notorious for his level of cheese. And don't get me started on Assassin's Invisibility...

How is a Mystic Knight, or Magick Archer Op? Maybe I'm missing something, but those are two classes I use often, but mainly as "Support" roles.
zadymek Mar 26, 2019 @ 9:51pm 
Originally posted by Humor:
How is a Mystic Knight, or Magick Archer Op? Maybe I'm missing something, but those are two classes I use often, but mainly as "Support" roles.
It's all about simple rules of the game:
- ranged Vocations have natural edge over melee ones due to high cheesing capability (out-of-battle stance bonus damage) and higher criting capability.
- Magick damage thresholds are lower than physical damage thresholds so natually Magick Vocations will perform better than pure physical ones
Magick Archer is both ranged and Magick based. And as much as he's far from a sharpshooter, still gets his fair share of cheese on sandwitches, and has OP boosting skills at his disposal.

Mystic Knight is more complicated. It's not only Magick based Vocation, but also split damage Vocation. Capable of dealing every type of damage availble in a game, both in close quarters and ranged combat, and these have lots of synergies. On top of that the Vocation has access to devastating archmagicks, sophisticated buffs and can heal itself by blocking. And did I mention the very availability of Holy F*** Bolt gives and edge to anyone?
MK has it all. It's like Sorcerer with the shield just less scrawny ;)
SimoneX93 Mar 27, 2019 @ 4:16pm 
Originally posted by zadymek:
Originally posted by patrixmc:
Thanks. No I haven't started the game yet.
Goodluck.
Oh, and remember
If you feel a foe is beyond our means, there is no shame in fleeing.
especially when a group of bandits right next to the one you beated take literal 0 damage even from 3 fireballs in the face
zadymek Mar 27, 2019 @ 4:24pm 
Originally posted by SimoneX93:
especially when a group of bandits right next to the one you beated take literal 0 damage even from 3 fireballs in the face
Well, yeah, but in this case I'd advise quickly comming back after changing to Dark damage ;)
Striker Mar 27, 2019 @ 4:49pm 
Yes you can change from easy to normal and back whenever you want. You can even change to Hard and right after you log in change it back to Easy or Normal mode. Going into Hard mode will put you back at the start of the game BUT you now have all the money, exp, dcp and loot you acquired before the changes.
Dr. Pavelheer Mar 28, 2019 @ 7:30pm 
There is an exploit associated with changing difficulty, namely you can for instance get multiple Rings of Perseverance (very useful unique item that allows you to gain more Discipline Points and you can wear two at the same time) because while world resets when you switch difficulty from normal to hard you keep your items, skills etc.
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Date Posted: Mar 26, 2019 @ 10:54am
Posts: 15