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Rotunda of Dread and Black Abbey in BBI is one solution.
Other than that in postgame there will be new drake spawns, one Drake outside Gran Soren (near the road to the abbey), a Wyrm in The Watergod's Alter, a Wyvern at the top of Bluemoon Tower.
The Wyrm and Wyvern mentioned are the special ones so the equivalent would be the drake at Conqueror's Sanctuary. That drake outside the Quarry (or GS) is the one I usually kill and it's never fled in any way.
It's the one outside of Gran Soren. I've been hugging him, and I pretty much keep him in one spot. Great Cannon is broken as ♥♥♥♥ when you summon 3 of them and then go ham with ice attacks, so I take the thing down to one bar in 2 minutes, but then he goes immune and flies away as soon as that last bar loses any amount of health.
The Devilfire Drake doesn't do this. He just dies and dies and dies. I'll probably just stick to that one.
If that's broken, try High Gicel. Brings it down to one bar in one cast. It's never happened to me despite killing it quicker a whole bunch of times, so I think you're unlucky.
I really just don't believe that. I would really like to see you post a video getting the wyvern to land without moving after aggroing it and without knocking it out of the air.
If you don't kite it until its altitude is corrected, it will just break.