Dragon's Dogma: Dark Arisen

Dragon's Dogma: Dark Arisen

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The Ending (Spoilers)
I just finished the game, and... man if the endgame stunned me. I tought it would have all ended in the most fantasy way, the evil dragon gets defeted, land is saved and they all lived happily even after, but oh man how much i was wrong. I finished the game with what i think was the best ending (the one when you become the new Seneschal, only to kill youself to apparently end the circle) then i just watched all the remaining endings on youtube because i don't really want to redo the game again just for that... literally every single one let me with a strange feeling in my heart... and a big headache for how much stuff i learned from all of them...
Like... for all that time Grigori was an Arisen defeated by the Seneschal ? That's one of the many things that really stunned me >.<
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İlk olarak Chrysalis tarafından gönderildi:
İlk olarak EternalEllipsis tarafından gönderildi:
Supposedly when the dragon eats too many hearts without an arisen killing it, it becomes an Ur-Dragon. Which I suppose would give any arisen connected to it a functionally unlimited lease on life, ala Barroch.

That's an interesting theory!

I always imagined the Ur-Dragon to be some kind of original template for the other Great Dragons, but your idea is very plausible as well.


Concerning my "original template" theory, I think that the Ur-Dragon was the very first Great Dragon and all the other Great Dragons were created in his image.
But because they were "just clones" they were not as powerful as their ancestor.
(Which could've been intentional, as to not overpower every single Arisen that faces the Dragon)

Maybe when the whole Dragon-Arisen-Seneschal-Circle began, this particular Ur-Dragon inspired the God(s) to create other Great Dragons to serve as a test and motivation for the Arisen.

The Great Dragons would ensure that the circle continues, by choosing worthy Arisens and testing them in a final fight.

That would make sense because only the most powerful humans could not only survive an encountered with such a beast, but even defeat it.

Someone so mighty would be a fitting choice for the post of the Seneschal.

-

My other theory is kind of similar to yours.

Maybe the Ur-Dragon is a failed Great Dragon that forsook his intended purpose and then was punished by the Seneschal.

It was imprisoned for eternity in the Everfall, not able to escape and doomed to slowly rot until various Arisens were able to defeat him.

But the defeat wouldn't free him from his torment, he would just be reborn at a later point in time to be tortured all over again.

Both theories are surely very interesting and could work very well in the plot
Add in DD Online... and the frequent mentions in the storyline quests (of both games) that imply that each dragon affects a particular region. i.e. Gransys.

So every neighbourhood has their own very unfriendly, not very nice supervillain? Which means the Arisen is not just one of many... but also just the 'local' superhero and that the consequences only affect that particular region?

For us, it'd be like each county / village / parish having it's own version of hell / heaven and god
İlk olarak Asphe tarafından gönderildi:
So every neighbourhood has their own very unfriendly, not very nice supervillain? Which means the Arisen is not just one of many... but also just the 'local' superhero and that the consequences only affect that particular region?
The "unstinting aid" suggests that there's a limited amount of regions (supposedly one) affected by the...pardon, THE Dragon, at the given time, and others swear to help the unlucky one/s - cause you never know who's next ;)
You wouldn't have such a deal if all lands, or most of them were plauged by the divine dragons at the same time.
İlk olarak Asphe tarafından gönderildi:
Add in DD Online... and the frequent mentions in the storyline quests (of both games) that imply that each dragon affects a particular region. i.e. Gransys.

So every neighbourhood has their own very unfriendly, not very nice supervillain? Which means the Arisen is not just one of many... but also just the 'local' superhero and that the consequences only affect that particular region?

For us, it'd be like each county / village / parish having it's own version of hell / heaven and god

I sadly didn't had the chance to try out DD Online (and never will, now that they closed the servers) so i don't know much about the story of it, but for what i remember from the trailers, the storyline there talked about a new land (much more high fantasy styled compared to Gransys too) which is under the protection of a benevolent divine dragon (that made me think that not all dragons in that universe are evil after all), and that the Arisen(s) of that land are basically warriors with a bit of the power of this dragon who gave them the task of defending the land.
That pretty much sounded to me like a total rewriting of the plot of the first game, but i didn't know that the quests there actually mentions the events of Gransys, so i suppose your theory might work too.
En son Red Blade tarafından düzenlendi; 16 Oca 2020 @ 11:15
İlk olarak Red Blade tarafından gönderildi:
İlk olarak Asphe tarafından gönderildi:
Add in DD Online... and the frequent mentions in the storyline quests (of both games) that imply that each dragon affects a particular region. i.e. Gransys.

So every neighbourhood has their own very unfriendly, not very nice supervillain? Which means the Arisen is not just one of many... but also just the 'local' superhero and that the consequences only affect that particular region?

For us, it'd be like each county / village / parish having it's own version of hell / heaven and god

I sadly didn't had the chance to try out DD Online (and never will, now that they closed the servers) so i don't know much about the story of it, but for what i remember from the trailers, the storyline there talked about a new land (much more high fantasy styled compared to Gransys too) which is under the protection of a benevolent divine dragon (that made me think that not all dragons in that universe are evil after all), and that the Arisen(s) of that land are basically warriors with a bit of the power of this dragon who gave them the task of defending the land.
That pretty much sounded to me like a total rewriting of the plot of the first game, but i didn't know that the quests there actually mentions the events of Gransys, so i suppose your theory might work too.

The first and the online game don't have much in common, in terms of story, world and even lore.
They are very distinct from each other, of course they have simularities, both are Dragons Dogma games, but the stories of both have no significant influence on each other.
En son Chrysalis tarafından düzenlendi; 17 Oca 2020 @ 11:10
İlk olarak Chrysalis tarafından gönderildi:
İlk olarak Red Blade tarafından gönderildi:

I sadly didn't had the chance to try out DD Online (and never will, now that they closed the servers) so i don't know much about the story of it, but for what i remember from the trailers, the storyline there talked about a new land (much more high fantasy styled compared to Gransys too) which is under the protection of a benevolent divine dragon (that made me think that not all dragons in that universe are evil after all), and that the Arisen(s) of that land are basically warriors with a bit of the power of this dragon who gave them the task of defending the land.
That pretty much sounded to me like a total rewriting of the plot of the first game, but i didn't know that the quests there actually mentions the events of Gransys, so i suppose your theory might work too.

The first and the online game don't have much in common, in terms of story, world and even lore.
They are very distinct from each other, of course they have simularities, both are Dragons Dogma games, but the stories of both have no significant influence on each other.

Oh... guess DDO it's indeed a new version of the lore then.
I wouldn't say new version, just different.

The White Dragon-- protector of a land called Lestania-- created an army of Arisen to help it keep Lestania safe. Over 3 1/2 seasons of almost weekly content changes/additions, countless invasions both in and into other continents and even another world, nothing was ever mentioned of a Seneschal or Maker.

The similarities were a lot of asset sharing, similar (but not identical) combat, different vocations and vocation balancing-- and some skill transfers. This was one of the similarities, where Masterful Kill was taken from DDDA's Assassin and given to Seeker as Easy Kill:

https://youtu.be/Toaii4lwbIE
İlk olarak Karathrax tarafından gönderildi:
The similarities were a lot of asset sharing, similar (but not identical) combat, different vocations and vocation balancing-- and some skill transfers. This was one of the similarities, where Masterful Kill was taken from DDDA's Assassin and given to Seeker as Easy Kill:
Heh, Capcom gives Warblade and Wooden Wall to Living Armors. I wonder how they were called ;)
İlk olarak Karathrax tarafından gönderildi:
I wouldn't say new version, just different.

The White Dragon-- protector of a land called Lestania-- created an army of Arisen to help it keep Lestania safe. Over 3 1/2 seasons of almost weekly content changes/additions, countless invasions both in and into other continents and even another world, nothing was ever mentioned of a Seneschal or Maker.

The similarities were a lot of asset sharing, similar (but not identical) combat, different vocations and vocation balancing-- and some skill transfers. This was one of the similarities, where Masterful Kill was taken from DDDA's Assassin and given to Seeker as Easy Kill:

https://youtu.be/Toaii4lwbIE

Well, that DDO shared pretty much the same assets of DDDA with the addition of new content was clear just from the trailers i saw, but indeed, i was kinda hoping the plot took set in pretty much the same world and shared the same previous events...
But eh, i guess that's alright too, both plots are personally really interesting anyway (maaaybe DDDA has a more deep lore, but still).

p.s. Just seeing videos of DDO kinda brings a tear to my eye... losing the chance to play such a good MMOPG is pretty sad ;_;
En son Red Blade tarafından düzenlendi; 19 Oca 2020 @ 15:57
İlk olarak zadymek tarafından gönderildi:
İlk olarak Karathrax tarafından gönderildi:
The similarities were a lot of asset sharing, similar (but not identical) combat, different vocations and vocation balancing-- and some skill transfers. This was one of the similarities, where Masterful Kill was taken from DDDA's Assassin and given to Seeker as Easy Kill:
Heh, Capcom gives Warblade and Wooden Wall to Living Armors. I wonder how they were called ;)


That was a creature called a Ghost Mail, and they were definitely not Living Armor-- which was a separate and more powerful enemy in DDON.

DDON's Evil Eye came in two flavors, the regular and Volt. I suppose it could be technically a re-use of assets, but the DDON Evil Eye was significantly bigger than the DDDA original, and did a lot more varied ♥♥♥♥♥♥♥♥ attacks than the original.

This was one of the first times I ever fought one of the Volt Eyes:

https://youtu.be/JnymUGgRk-g

The High Scepter's move called Mirage Shift is that transparent dash. You have invincibility frames, and if you pass through an enemy, it takes some damage.
İlk olarak Karathrax tarafından gönderildi:
The High Scepter's move called Mirage Shift is that transparent dash. You have invincibility frames, and if you pass through an enemy, it takes some damage.
Looks like hacked Magick Archer with Carnation ;)
BTW Ouch, those colors and flying numbers. Like in some korean MMO. Makes me sick.
High Scepter far outperformed Elemental Archer in terms of damage output-- so did almost all the other vocations, if played up to their strengths. Capcom nerfed MA's DPS into the ground for DDON.

The numbers could be turned off, IIRC. I never bothered. I was also running SweetFX, because I liked the saturated coloration better than the default palette.

If we were all the same and liked exactly the same things, the world would be a very boring place.
En son Karathrax tarafından düzenlendi; 19 Oca 2020 @ 19:41
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