Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
2 of those with my 1600 dmg Shooting Star would make me overpowered.
i got a +93 str ring once and was like O_O
yeah its amazing 500 stamina is nice for great gamble abuser :D
Useful information: The use of Liquid Vim cancels its damage for a player Ranger; if you put Liquid Vim into a GG Ranger's inventory, they will absoltely never charge a GG shot until the Liquid Vim is removed.
It's good to open a battle when a foe doesn't reconize Arisen but during the battle, 10fold is better choice.
All damage has constant power which i believe it's relative to the knockdown/stagger damage.
Several skills, especially warrior's charging attack has very high skill power but the damage is only scaled by around x 1.1 of the combined strength.
The problem is such constant power is not scaled by any aguments/tools.
and surely, it can be decreased by foe's physical resistance.
That means the additional damage by consuming the stamina always follows 6*stamina regardless of the boosting tool consumptions.
This is the behind reason that the warrior deals only small damage evenif the stat is boosted a lot.
i would love a ring like that i have a master ring but not as good as that it gives me 86 strength and boosts possesston resistance by 81
i obtained a 132/138 on ps3