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https://youtu.be/CoTIrru-c4Y
sure, the early mobs can be dealt with at a much lower level, but the "SURPRISE! Here's an undead dragon to rape you after you open a chest!" kinda requires a tad more stoutness than level 10.
whatevs.
as a general rule.. I would recommend a character start checking out BBI right at the point they start needing materials for upgrades that can only be found there.
whatever level you are when that happens... you're probably good to start.
more than understandable why you'd wat until then. i usually suggest the same to first time players.
this is more geared toward people replaying the game where there is a lot of arguing about it. and since i always claim much lower levels than rest of the people... i decided to back it up with videos
not really.
my lowest level of killing cursed dragon was... 2. if you watch dragonforging video first kill i tackle with is using items which are level independent and i just rape the dragon in 2 minutes
if you watched cursed dragon video. absolutely every kill is doable in exact same manner at 10. you can literally kill dragon in 5 seconds like i do it in last kill "duskmoon cheese kill" and your level will solely depend on how soon can you get skills and augments and how carefully you avoided to level up. if you notice, i needed quite a bit to showcase 4 vocation kills: strider, assassin, magick archer, fighter and very soon i will add ranger and mystick knight
also, if you know which vocation you want. you can get just as strong setup at around 10 or a bit more depending on when you get augments and skills.
i'm using 37 here which is far above my usual level. but, stats really aren't much bettter than at 10.
there are no such materials.
materials from BBI are required for silver, gold rarify levels. and not one piece of gear can be upgraded on those levels with gransys materials. at least that i know
stilettos, broadsword, iron shield, magicians crutch... basically whole tier 2 of weapons has advantage here over better weapons in most cases. all materials can be obtained pre-Gazer, everything else requires passing Gazer with one exception being BBI lv.2 physical weapons (archistaff/staff without enchantment counts as physical)
BBI lv.2 physical weapons (not elemental ones). are simple in the same manner as tier 2. every single item can be found pre-Gazer and at least to my knowledge every item can be stolen without leveling up which makes lv.2 weapons best to obtain and upgrade asap especially when you consider that once you kill 2-3 big enemies you already reach level where you can use them without stamina penalty
funny thing is that BBI lv.1 weapons require post-Daimon materials for gold level.
You can also farm a bbi weapon lvl 1 or a near-endgame gransys weapon very easily, although the near endgame weapons are a bit more class dependent.
except if you watched the video, you'd see i'm actually using weapons as normal with exception of 2 cursed dragon kills
2 min kill with Shattered Earth Tomes in dragonforging video
pure Immolation kill with MA where i'm not even bothering to climb or shoot (ok, i do it once when he gets in the air) and just walk underneath him
throwblasts are normal if you do speedrun, where the main problem is that they are level independent which is absolutely not going with the topic
yes, either i missunderstand something here or how is this different from 2nd video?
i did show complete path full speed run with explanations how to make it even faster. video starts by sleeping in cassardis. i actually do 2 full runs here picking armor in one run and weapon in another
https://youtu.be/b_Yt3viA7J8
or do you mean something else? if you mean dragonforging. i kind of thought since you can see olra island start is obvious. you also cannot miss duskmoon, baroch and midnight helix (where you pick first void key)
please, do say any criticism. i absolutely won't mind, if anything you will help me to make better videos
i have tons of videos that i'll be posting. for example next 3 will be
- how to get 2 rings of perseverence
- how to easy obtain BBI weapons lv.2 without slightest problem at game start and without wasting time (i even cover the method without leveling up)
- level 37 incense lure fight with 2 condemned gorecyclops and corrupted pawns with stilettos and rusted bow
update
thinking more, maybe i should use lantern as well. i mean, i have elite lantern, i just can't remember when i used it last time. seeing makes game way too easy for my taste, but for these videos it would probably be better if i used it even if i don't like it.
darkness in this game is just awesome addition ;)
My entire point with the throwblasts, which is very much on topic, is that LEVEL IS IRRELEVANT in dragon's dogma. Knowledge is far more important, as is gear, to a lesser extent.
Also, the methods you show for getting started are explicitly built around the dagger classes. They are the only ones with the consistent dps to make barely breaking the damage thresholds actually work, not to mention the multitude of OP skills available to dagger classes that others don't have.
It is much harder to get your feet under you when using, say, warrior or (most especially) the staff only classes (until HFB, anyway). Even fighter can be difficult to get your feet under you, despite the ability of burst strike to break damage thresholds. Not to mention the lesser mobility and lack of access to defensive options beyond the jump dodge, at least at the beginning.
I came to this game after playing monster hunter for years, so I already had an advantage when it came to this sort of thing, but ultimately, the point is, that it is far more reliant on knowing your tools and opposition than on your level.
Also same as monster hunter, some vocations have a far easier time diving in than others.
You happen to specialize in specifically the vocations that have the easiest time of it. That is why everything you have stated is mildly flawed. It is not as easy to get things together by level 10 with fighter and mage, and the skills on those two classes don't account for nearly as much damage output as strider's skills do.
so, in short. you didn't watch the videos and you know i failed ;) dear lord can you ever not end up not spouting BS?
just to name one
last time you already said something so stupid i rather stopped the conversation than continue arguing. for reference, when you said level 125 IS OP. i mean, 125 is OP. but, where in the sane world did you even find that number? IT MAKES NO SENSE! after 100, stats practically gain nothing and at 125 you're almost the same as 100. so, HOW THE ♥♥♥♥ IS 125 OP AND 100 IS NOT?
now, if you actually watched and read comments in videos you'd know this
the reason why i promote strider as best start is... guess what. NOT FIGHTING SKILLS! it is MASTER THIEF which removes a lot of starting troubles.
sadly, YOU CANNOT FIT skills for all the classes which is why at first batch i made available 4, soon i'll add mage, sorcerer, ranger, warrior and MK too, but that will require few levels up which i really didn't want. THERE IS NOT ENOUGH DCP!!!!
right now, i could do sorcerer. but, guess what i could afford with DCP i have? ONLY HFB, which is why i didn't do it
and just so you know, warrior and sorcerer are far from being hard which is why i avoided them at this stage
p.s. your entire point with throwblasts is probably on topic only in your head
Way to strawman and ad hominem. You never even adressed the actual purpose of my argument, which is that your examples are flawed becasue they are specifically built around strider, WHICH YOU OUTRIGHT AGREED TO! Yet you are phrasing things as if your advice fits all classes.
please, do bother someone else ;) i'll put you on ignore after this
how is "i pracically ♥♥♥♥♥♥♥ leveled up on rabbits and i have not enough DCP" not addressing your ♥♥♥♥♥♥♥♥?
when i decided what and how i focused on how to fit the most classes. guess what,
- MK has no common points with others, so it doesn't make sense to focus at it if you want to cover as much as possible. it will be the last
- mage and sorcerer i already leveled up vocation, but i have NO DCP to learn skills. will require a lot more rabbits
- ranger is on TODO, but i won't fit it until 40 or so because i can't afford skill costs
- warrior is on TODO, but i won't fit it until 40 or so because i can't afford skill costs. warrior simply has no augments or skills that would be shared which makes it too expensive
hell, my fighter is half assed. no shield skills... because i can't afford them. no hindsight which is my favorite skill because i needed to get some ignored assassin sword skills. which go figure... i play assassin in these videos in ultra rare combination... bow+sword, i only used daggers a little to show the one skill that keeps getting ignored... Snakebite
with all these plan is to refight same fights with same tier of weapons, but... AT 37 IT IS SIMPLY NOT POSSIBLE!
and the reason why i started doing this at 37 is that i would go insane if i continued farming for everything else. i had to break it and play a little after 60-70 hours of killing rabbits and farming gear just so i could fit 4 classes
I'm not spouting ♥♥♥♥♥♥♥♥, you are just ad hominem all over the place becasue I criticized you.
The fact that you think you could use a shield on fighter or assassin properly with a low level shield in BBI proves you don't know the mechanics as well as you think you do. Also, claiming warrior has no augments that are useful on other classes? Clear ignorance showing there. Clout, proficiency, ferocity, bastion (although bastion isn't so good in bbi due to the raw damage output of enemies there) all are useful, especially so on physical classes. Ferocity and bastion are useful even on spellcasters.
MK having no common points? the shared spell pool isn't a shared point? How about the shared sword move pool? Adamance, Periphery, Fortitude?
The level of ignorance and outright arrogance you show is absolutely ridiculous, especially when you are commenting as if from a position of knowledge.
Guess what? You can in fact go from level 1 to being on your feet by level 37, without having to farm neutral woodland critters. You don't even have to go out of your way to farm weapons and other gear, it's called threshold skills and running the hell away from necrophages. It's fully doable provided you don't spread yourself ridiculously thin the way you have.
For BBI every class except for warrior has at least one make or break skill for low level play. Most start with one of said skills, like dagger classes and kisses, ranger and reaper's arrow (whatever the base form of it is called) or fighter/MK/assassin and burst strike. Others don't get said skill for quite a ways in.
You can, in theory, kill daimon as a lvl 1 fighter using just blitz strike and a rusted sword. In practice it would take several hours, at least, and one error would mean a restart, but it is doable.
As I said, your examples are flawed, and come from a specific perspective and methodology, rather than applying them as generalties that every class can make use of. They are also, as your comment about farming the woodland critters for hours on end points out, so far beyond inefficient that it isn't even funny.
If you can't take criticism, especially accurate criticism with well thought-out reasoning behind it, don't post stuff on the internet.
clout... useless since in these examples i can duplicate it with autonomy with less DCP costs and better. with clout i would pass x1.8. pointless waste of DCP
bastion. it will still be one shot on me. what is the point of it? to use augment slot for no reason or to waste my DCP which i don't have? guess i need expert like you to enlighten me which choice is correct answer
ferocity? good starter augment, but i can already reach max potential without it more universally. pointless as it is only working on core skills, especially when YOU HAVE NO DCP to waste
adamance? now... why would i use that? in your words... shield is useless ;) in mine, i can perfect block quite a few things without adamance although i could put sheltered assault and perfect defense to really good use
perifery? now... why would i use that? in your words... shield is useless ;) in mine, i can perfect block quite a few things without it and stagger resistance is the least of my problem
fortitude? dear lord... how would increasing my defense by 30 mean something? if i would care about defense i would use sanctuary
and how would be MK common attacks be any different from fighter if i can't afford any skills? by wearing different shield? didn't you complain i do too much of the same?
you pointed out it is wrong of me having too many dagger related things. although, in reality i don't. main reason why i play assassin as sword+bow is so it doesn't duplicate with strider or fighter. which is why i put ranger on hold even though i would severely like to showcase its specialty... debillitations
which weapons do i actually use?
strider => bow, daggers
magick archer => bow and daggers, but mostly immolation and shackle on dagger use
assassin => bow, sword
fighter => shield, sword
yes, totally dagger based
yes, you can reload or you can get someone to get you copy of godsbane. but, it will only be different per color. for same color, result is the same each time
if you need i can give you godsbane, but Quit without saving and Load will work just the same except they take a lot more time