Dragon's Dogma: Dark Arisen

Dragon's Dogma: Dark Arisen

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Does the Dark Arisen free armour + Gryphic Victory break the game?
A long time ago I played the OG DD on the 360, then upgraded to the DA expansion, but didnt play much of it. You get the set of Voldoan Armour. You can also get the Gryphic victory sword very easily early on in the game.

42 hours in and I stil don't have a reason to change to any other armour or get hold of a better weapon. Is there something I'm missing, or are these combo's excessively strong that I simply don't need to use any other armour set?
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Mostrando 16-29 de 29 comentarios
Keep it clean guys, I'm enjoying everyone's points of view here. :tdealwithit:
JtDarth 8 ABR 2017 a las 5:50 
Publicado originalmente por Psychedelic Adventurer:
Keep it clean guys, I'm enjoying everyone's points of view here. :tdealwithit:
Sorry, I just get annoyed with having to repeat myself because people don't read.
Cthulhu 8 ABR 2017 a las 6:26 
Some passive aggressiveness... But ok, I'll bite.
The whole point was having individual pieces given early game that outshines the Voldoan Set, which by the way, I could still outshine it with only the Vagabond armor plus early Gran Soren pieces.

Right now I'm wearing:

Ancient Circlet Lv1 (can be outclassed in terms of defense by Gran Soren stuff, wearing for the debilitation bonuses).
Marshal's Armor Lv2 (can be outclassed in terms of defense by Gran Soren stuff, using it for the Strength bonus)
Vagabond Armor Lv3 (this one is DLC and can't be outclassed, but is available for free as soon as you create your main pawn)
Ancient Bangles Lv1 (can be outclassed in terms of defense by Gran Soren stuff, wearing for the debilitation bonuses)
Half Chain Hosen Lv3 (Gran Soren stuff)
Iron Boots Lv3 (Gran Soren stuff)
Wyrm Hunt Mantle Lv3 (Bought DLC, although it has very little more defense bonuses compared to Gran Soren stuff, mostly got it for the debilitation bonuses).

Pretty much the only DLC piece that has a clear bonus over the others in terms of defense (which I'm currently wearing) is the Vagabond Armor.
If you mix it with Lion's Spine + Tiara (both of which are available for free after the creation of the main pawn) you can easily outclass Voldoan, at least from the stats perspective.

So yeah, unless the Voldoan do something special that I'm not seeing, I don't see your point of it being superior to the rest of early game equipment, when you've all those pieces available even before the Voldoan set is available.
Última edición por Cthulhu; 8 ABR 2017 a las 6:27
JtDarth 8 ABR 2017 a las 7:18 
Publicado originalmente por Cthulhu:
Some passive aggressiveness... But ok, I'll bite.
The whole point was having individual pieces given early game that outshines the Voldoan Set, which by the way, I could still outshine it with only the Vagabond armor plus early Gran Soren pieces.

Right now I'm wearing:

Ancient Circlet Lv1 (can be outclassed in terms of defense by Gran Soren stuff, wearing for the debilitation bonuses).
Marshal's Armor Lv2 (can be outclassed in terms of defense by Gran Soren stuff, using it for the Strength bonus)
Vagabond Armor Lv3 (this one is DLC and can't be outclassed, but is available for free as soon as you create your main pawn)
Ancient Bangles Lv1 (can be outclassed in terms of defense by Gran Soren stuff, wearing for the debilitation bonuses)
Half Chain Hosen Lv3 (Gran Soren stuff)
Iron Boots Lv3 (Gran Soren stuff)
Wyrm Hunt Mantle Lv3 (Bought DLC, although it has very little more defense bonuses compared to Gran Soren stuff, mostly got it for the debilitation bonuses).

Pretty much the only DLC piece that has a clear bonus over the others in terms of defense (which I'm currently wearing) is the Vagabond Armor.
If you mix it with Lion's Spine + Tiara (both of which are available for free after the creation of the main pawn) you can easily outclass Voldoan, at least from the stats perspective.

So yeah, unless the Voldoan do something special that I'm not seeing, I don't see your point of it being superior to the rest of early game equipment, when you've all those pieces available even before the Voldoan set is available.
Except that none of those pieces are available prior to the voldoan set (vagabond lions spine and tiara aside), especially since voldoan is, last I checked available via mountebank. That means it gains availability at the same time as everything else on your list.

The whole point is that without upgrading stuff, none of the things available prior to come to court short of the heavy iron or bronze armor set, both of which are ugly, actually outclass the Voldoan as far as armour goes. When you start adding on some of the better clothes, than you gain a SLIGHT edge. Not really enough to justify purchasing other gear.

And again, OP was asking about NORMAL armor against the voldoan, not the DLC stuff, or at least, that's how it came across to me.

Armor in dragon's dogma is sorta trivial ultimately, regarding raw defense and magic defense, up until you reach BBI lvl 2 stuff. You are better off picking based on fashion and on tertiary benefits like stat increases, elemental defenses and debilitation defenses.

You also keep moving goalposts, initially talking about level 1 gear, then adding more gear, then adding levels of the gear into the equation.
When going off of raw base stats, the stuff you listed yourself as wearing, is at 113 defense, while voldoan sits at 152.
Even at lvl 3, your stuff sits at 160 or so, while voldoan lvl 3 sits at 200. Some of the stuff you mention wearing is unupgradeable to lvl 3 during normal gransys prior to beating the dragon, namely the stuff requiring hydra gallstones and brawn runes. Some of the other stuff requires things like eldricite, which can't be obtained prior to come ot court.

The absolute best stuff obtainable through caxton, raw defense wise, at base level prior to 'come ot court' only comes to 158 defense. While the voldoan sits at 152. didn't boher to check mdef, but even that should be very close either way. Very negligible change, requires a fair bit of money stuck into it at that point of the game, generally not worth the effort. The main difference there is going to be weight, and the side benefits, which I don't feel like doing the math on at the moment.

This also assumes you are a red class, as some of the stuff involved is red-restricted, while the majority of it is unusable to mages/sorcs.

For mages/sorcs, you would need a full set of BBI lvl 2 equipment to beat out the voldoan armor, even the everfall gear is about on par, if that, and that's with the help of end-game gear that isn't class restricted and is more suited to yellow classes. Even then it is by a rather small amount when you factor in that you have to do purification and collection for the bbi lvl 2 stuff. Maybe 40-60 points at best, which isn't going to do much against the bbi specific monsters in the first run, let alone round 2. Hell, it wouldn't do much against the postgame specific monsters in normal gransys. You'd be better off sticking with Voldoan and simply grabbing bastion from warrior, it'd give you about the same boost, without the hassle of having to collect and purify.

EDIT: corrected math on equation about the gear you listed, was off by three points, woop-de-doo.
Última edición por JtDarth; 8 ABR 2017 a las 7:22
Cthulhu 8 ABR 2017 a las 10:07 
Vagabond Lv3 can be obtained by killing the Cyclops in Cobal Coast. That's even before Gran Soren.
And I've got Voldoan at the same time as I reached Gran Soren on the Off With its Head quest, so all the stuff I've mentioned I either already had or unlock at the same time as the Voldoan outfit.

Did the math with stuff that can only be obtained Early Gran Soren (same time as Voldoan):

Tiara of Enlightenment Lv1 (3000 G)
Marshal's Bracers Lv2 (5000G + Elongated Claw)
Vagabond Armor Lv3 (9000G + 2x Misshapen Eye)
The Lion's Spine Lv1 (3000G)
Half Chain Hosen Lv3 (1880G + 2x Southron Iron)
Iron Boots Lv3 (6270G + 4x Iron Blade Piece)
Wyrm Hunt Mantle (84200G from initial purchase at The Black Cat + 58100G + 4x Royal Banner)

DEF: 204
MDEF: 124
PRES: 10
SRES: 12
STRES: 43
KDRES: 37

Set of Voldoan Armor Lv2 (6000G + 2x Foreign Knife:

DEF: 175
MDEF: 49
PRES: 7
SRES: 8
STRES: 44
KDRES: 52

The only thing better is the knockdown resistance.

Marshal's Bracers: Mages/Sorcerers can't wear that, but you can use Braided Shirt Lv2 instead for the same DEF bonus and higher MDEF bonus.
The Lion's Spine: Mages/Sorcerers can't wear that, but you can use Bronze Bangles Lv3 with 31 less DEF, still almost as high than Voldoan with better MDEF.
Half Chain Hosen and Iron Boots for Mages/Sorcerer can be replaced with White Stockings Lv1 and Mage's Shoes Lv3, just a little less DEF than Voldoan, but much higher MDEF and with other bonuses such as debilitation resistances and +magick.
JtDarth 8 ABR 2017 a las 11:05 
Publicado originalmente por Cthulhu:
Vagabond Lv3 can be obtained by killing the Cyclops in Cobal Coast. That's even before Gran Soren.
And I've got Voldoan at the same time as I reached Gran Soren on the Off With its Head quest, so all the stuff I've mentioned I either already had or unlock at the same time as the Voldoan outfit.

Did the math with stuff that can only be obtained Early Gran Soren (same time as Voldoan):

Tiara of Enlightenment Lv1 (3000 G)
Marshal's Bracers Lv2 (5000G + Elongated Claw)
Vagabond Armor Lv3 (9000G + 2x Misshapen Eye)
The Lion's Spine Lv1 (3000G)
Half Chain Hosen Lv3 (1880G + 2x Southron Iron)
Iron Boots Lv3 (6270G + 4x Iron Blade Piece)
Wyrm Hunt Mantle (84200G from initial purchase at The Black Cat + 58100G + 4x Royal Banner)

DEF: 204
MDEF: 124
PRES: 10
SRES: 12
STRES: 43
KDRES: 37

Set of Voldoan Armor Lv2 (6000G + 2x Foreign Knife:

DEF: 175
MDEF: 49
PRES: 7
SRES: 8
STRES: 44
KDRES: 52

The only thing better is the knockdown resistance.

Marshal's Bracers: Mages/Sorcerers can't wear that, but you can use Braided Shirt Lv2 instead for the same DEF bonus and higher MDEF bonus.
The Lion's Spine: Mages/Sorcerers can't wear that, but you can use Bronze Bangles Lv3 with 31 less DEF, still almost as high than Voldoan with better MDEF.
Half Chain Hosen and Iron Boots for Mages/Sorcerer can be replaced with White Stockings Lv1 and Mage's Shoes Lv3, just a little less DEF than Voldoan, but much higher MDEF and with other bonuses such as debilitation resistances and +magick.

Good lord your reading comp is terrible. Try actually reading the entire post! I fully admitted that adding lion's spine and vagabond armor to other pieces would result in greater stats. I also mentioned exactly why I don't consider them and other DLC pieces to be 'early gran soren' armor. They are in no way normal armors, and exist completely outside the normal progression.
ANYTHING purchased from mountebank exists outside the normal tier progression. I don't know what part of this you can't get through your head! All the stuff added by DLC is balanced against mid-late game equipment, not early gran soren stuff, thus you cannot treat it the same in a discussion on it, regardless of availablity.

Also, Voldoan armor can be upgraded to lvl 3 prior to come to court, although it does take you going out of your way to kill a couple skelly lords.

WHERE DID I EVER SAY ANYTHING ABOUT BEING UNABLE TO UPGRADE VAGABOND TO LEVEL 3?

You at this point are completely ignoring the context of the comparisons, and manipulating the math you put up to try to make your point stronger, resorting to outright lies to do so.

FROM A COST-BENEFIT STANDPOINT, BARRING THE BBI ARMOR PACK EQUIPMENT, THE VOLDOAN ARMOR IS THE BEST YOU CAN GET PRIOR TO COME TO COURT.
Less farming time, less equipment management, higher values in the important stats, namely defense and stagger/knockdown resistance. As mentioned earlier, magic damage of any signifigance is almost non-existant in the game until blue-moon tower. Thus MDEF is an irrelevant statistic, especially given how large a gap there has to be in the stats to actually be signifigant against the values gained through natural levelling with almost any class.
Cthulhu 8 ABR 2017 a las 12:05 
...Keeps talking about not including DLC... Keeps mentioning Valdoan which is DLC...

All those mentioned are given for free even before Valdoan is given, your point?

And we are talking about the PC version in the Steam forums, which comes with all the DLCs and Dark Arisen... So...

Also funny how he keeps saying I lack reading comprehension, when he himself doesn't understand that my point is in regard to the OP claiming he didn't need to switch from Voldoan early game.
Última edición por Cthulhu; 8 ABR 2017 a las 12:12
JtDarth 8 ABR 2017 a las 12:21 
Publicado originalmente por Cthulhu:
...Keeps talking about not including DLC... Keeps mentioning Valdoan which is DLC...

All those mentioned are given for free even before Valdoan is given, your point?

And we are talking about the PC version in the Steam forums, which comes with all the DLCs and Dark Arisen... So...

Also funny how he keeps saying I lack reading comprehension, when he himself doesn't understand that my point is in regard to the OP claiming he didn't need to switch from Voldoan early game.
I was talking about NON-DLC armors in COMPARISON to VOLDOAN. Hence my comments on reading comprehension.
Then you sit there and claim I lack it by saying your initial statement was about the OP not needing to switch. No ♥♥♥♥ sherlock, of course he doesn't NEED to switch. Even if using a warrior, it won't be totally outclassed until 'deny salvation'. In fact, if using a mage, Voldoan provides the heaviest protection short of a full set of everfall gear.

And irregardless of DA on PC including all the DLC stuff, the DLC stuff is still not part of the normal progression curve, which is why I don't like it being involved in a comparison regarding the non-dlc armors.
Cadrian 8 ABR 2017 a las 17:27 
keep in mind that people dont really like to hire pawns with the queen's set
...... 9 ABR 2017 a las 19:49 
Can someone hire my pawn pliss.. i need rift crystal so bad 😂

Add me to your friend list..
pawn: sorccerer lvl 100+
wh1sper_123 10 ABR 2017 a las 5:06 
Publicado originalmente por DarthNachoz:
ANYTHING purchased from mountebank exists outside the normal tier progression. I don't know what part of this you can't get through your head! All the stuff added by DLC is balanced against mid-late game equipment, not early gran soren stuff, thus you cannot treat it the same in a discussion on it, regardless of availablity.

are you in some sort of strawman competition?

accessing gran soren is a must from early game and Voldoan is just as much DLC as armors sold by mountebank. just because it is accessible 20 minutes after start it shouldn't be discarded. especially since OP is 42 hours into game

if someone bothered to farm BBI lv.1 armors from chest in helix, this armor beats even everfall armors by miles. and you can do that as soon as you kill cyclops in encampment without fighting one single enemy

and one more thing. WTF is even normal game progression you speak about? you have to play DLC during the game when player choses it, you can't play it after seneshal since that resets game and you're in another normal game

and one point about Voldoan. it has good defense, but terrible everything else without any chance to fix it since it is armor set that doesn't allow equipping anything else. Voldoan is practically outclassed by every possible combination in the game since resistances mean a lot more than defense
Última edición por wh1sper_123; 10 ABR 2017 a las 5:10
JtDarth 10 ABR 2017 a las 5:21 
Publicado originalmente por wh1sper_123:
Publicado originalmente por DarthNachoz:
ANYTHING purchased from mountebank exists outside the normal tier progression. I don't know what part of this you can't get through your head! All the stuff added by DLC is balanced against mid-late game equipment, not early gran soren stuff, thus you cannot treat it the same in a discussion on it, regardless of availablity.

are you in some sort of strawman competition?

accessing gran soren is a must from early game and Voldoan is just as much DLC as armors sold by mountebank. just because it is accessible 20 minutes after start it shouldn't be discarded. especially since OP is 42 hours into game

if someone bothered to farm BBI lv.1 armors from chest in helix, this armor beats even everfall armors by miles. and you can do that as soon as you kill cyclops in encampment without fighting one single enemy

and one more thing. WTF is even normal game progression you speak about? you have to play DLC during the game when player choses it, you can't play it after seneshal since that resets game and you're in another normal game

and one point about Voldoan. it has good defense, but terrible everything else without any chance to fix it since it is armor set that doesn't allow equipping anything else
You really need to look up what a strawman is.
Jesus christ people try reading! I'm purposefully removing dlc equipment from the equation and comparing Voldoan to normal gransys equipment! That's the whole point!

Then you turn around and talk about something already covered, that doesn't even counter my statements or my argument.

Normal game progression is stuff available as random loot and through Caxton or Madeline, BBI stuff is specifically balanced for after you beat the primary game, thus it is later in intended progression than the normal gransys armors, same goes for the merchant at greatwall. The DLC armors from the various armor packs are not part of the normal progression because they are not really balanced to be obtained as part of normal gameplay, thus they are out of normal progression. Their availablity at pretty much any stage of the game regardless of other existing equivalent equipment makes them outside of normal intended progression.

The only real issues with voldoan armor are it's MDEF and weight. Weight is somewhat mitigated by upgrading it, and MDEF is pretty useless in mainline Gransys due to the lack of magic attacks present. There are very few powerful magic attacks in the game prior to everfall, and even with everfall magic attacks are a rarity. They are more prevalent in BBI than anywhere else.

EDIT: We also aren't arguing voldoan armor overall, but in the context of the OP's original post, and whether there is anything signifigantly stronger available in this context that money and time should be invested in. Which, as the math already provided shows, is a resounding no.
Última edición por JtDarth; 10 ABR 2017 a las 5:23
wh1sper_123 10 ABR 2017 a las 8:34 
Publicado originalmente por DarthNachoz:
The only real issues with voldoan armor are it's MDEF and weight. Weight is somewhat mitigated by upgrading it, and MDEF is pretty useless in mainline Gransys due to the lack of magic attacks present. There are very few powerful magic attacks in the game prior to everfall, and even with everfall magic attacks are a rarity. They are more prevalent in BBI than anywhere else.

lack of magic attacks in gransys?

harpy stun attack
grimgoblin shamans
skeleton mages
phantom based enemies
dragonkin breath attacks and wyrm casting (well, if you ground wyvern you get same thing)
griffin wing attacks
gore/chimera-goat head
hellhound fireball
mages
salvation members at night

and then you have all sorts of archmagick debilitations which are much more dangerous than low MDEF

Publicado originalmente por DarthNachoz:
Normal game progression is stuff available as random loot and through Caxton or Madeline

and how are these vendors different from mountebank? you get to mountebank by the same story progression.

if this was ps3. i wouldn't say you're wrong. after all, there were 2 games DD and DDDA, where first one fits into what you say perfectly. only problem is that on PC there is only one DDDA and this is PC forum for DDDA. there is simply no player without immediate access to those which makes that gear regular

in DDDA you're supposed to decide progress for yourself as there are 2 separate stories as part of same playthrough, which makes old "normal" progress really obsolete
Última edición por wh1sper_123; 10 ABR 2017 a las 8:38
JtDarth 10 ABR 2017 a las 8:58 
Publicado originalmente por wh1sper_123:
Publicado originalmente por DarthNachoz:
The only real issues with voldoan armor are it's MDEF and weight. Weight is somewhat mitigated by upgrading it, and MDEF is pretty useless in mainline Gransys due to the lack of magic attacks present. There are very few powerful magic attacks in the game prior to everfall, and even with everfall magic attacks are a rarity. They are more prevalent in BBI than anywhere else.

lack of magic attacks in gransys?

harpy stun attack
grimgoblin shamans
skeleton mages
phantom based enemies
dragonkin breath attacks and wyrm casting (well, if you ground wyvern you get same thing)
griffin wing attacks
gore/chimera-goat head
hellhound fireball
mages
salvation members at night

and then you have all sorts of archmagick debilitations which are much more dangerous than low MDEF

Publicado originalmente por DarthNachoz:
Normal game progression is stuff available as random loot and through Caxton or Madeline

and how are these vendors different from mountebank? you get to mountebank by the same story progression.

if this was ps3. i wouldn't say you're wrong. after all, there were 2 games DD and DDDA, where first one fits into what you say perfectly. only problem is that on PC there is only one DDDA and this is PC forum for DDDA. there is simply no player without immediate access to those which makes that gear regular

in DDDA you're supposed to decide progress for yourself as there are 2 separate stories as part of same playthrough, which makes old "normal" progress really obsolete

Almost all the sources you've listed are either non-existent pre dragon, very rare pre dragon, or extremely easy to avoid. Thus MDEF in general isn't important. The only one of those that you will run into on a common basis through normal play pre-dragon (and really, the only one that is common post dragon is the hellhound) is the harpy stun, which doesn't really do a ton of damage. Even the Hellhound fire ball doesn't really hit super hard, it's just obnoxious as hell with it's knockdown and the spammability of it.
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