Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Or in the case of phantasms they need to be attached to a person if you don't have magic.
Realistically, you're going to need a spell attack.
sample case wraith<->strider
1 brain splitter with heaven's keys or holy enchanted even under high defense.
2-3 brain splitters with chilling razors or ice enchanted. even under boosted defense ice still does certain amount of damage
5-15 brain splitters with fire. during boosted defense you do 0 even with max upgraded daggers... you just pass through him
as someone said here, you can kill phantoms with physical. easiest way is bow band or longbow dire arrow before it sees you. preemption damage added to already boosted skill damage can one shot them very early in the level up. but, don't expect that with wraiths in BBI
not really true, but you have to upgrade it to pass his defense. living armor can be easily slain with enchated daggers/sword... and it doesn't boost multi stage defense like phantasms. you can use any element except dark. he is heavily resistant to dark
watch this, i really took my time in second fight to compare worst and best weapon damage against both living armor forms
comparison between broadsword vs. cursed bite for physical form and eden's warden vs. cursed light on second form
https://www.youtube.com/watch?v=rLY6huQWxnY&list=PLrZgsrY1mV1nwOKMRkJMQo7rCeYdzvFKp&index=12
and then you have item approach (here i show it for 1st form with sorcerer)
https://www.youtube.com/watch?v=yDDAHGpKDOc&index=11&list=PLrZgsrY1mV1ln3HkqvUSElHBXeszq4FCN
and here for second part with warrior (as well as resistance to dark)
https://www.youtube.com/watch?v=NkkjLDezQCw&list=PLrZgsrY1mV1k3CEsAFCxy4N8ear5KzSIn&index=12
I'm almost positive that the TC means the same thing. So my statement stands.
If buffed by a mage you can do damage to them but it's so minimal that it's not even worth fighting them.
enchantment is not static number. it is your base magic with augments and then some. in lots of cases it is stronger than naturally enchanted weapon no matter how much upgraded and in case of already enchated weapon its magic goes up for that bonus
but, as i said element is important here. fire as in your quote is practically completely capped on phantasms, where you kill them with mage holy enchanted rusted bow in one 5fold even at low levels you won't make even dent on them with same bow that is fire enchanted in the time you deplete stamina 3 times at level 200 if you shoot them while defense is up
Wait is that true? cuz...
"For both physical and magickal weapons, a temporary enchantment will add a static amount of magick damage. . This boost affects Core Skills (like Magick Bolt, or Empale) and physical weapon based Skills but does not seem affect spells (or Skills) innately enchanted with an element, e.g., Levin, Stone Forest, Backfire, or Toss and Trigger's explosion."
static meaning not changing.