Poly Bridge

Poly Bridge

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Sotj Nov 2, 2020 @ 6:41pm
How to connect split join again?
https://steamcommunity.com/sharedfiles/filedetails/?id=2275872364
I'm trying to push my bridge from bottom split joint to upper one, and even it seems to connect, it won't stick, and I think I need that connection to make my bridge stable or it won't just work. Is it just 1 pixel accurate to connect, or am I doing something wrong, help newbie out plz!
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Showing 1-2 of 2 comments
mbutton15 Nov 3, 2020 @ 6:58am 
Split joints do need to line-up quite precisely for them to lock.
I see you have hydraulics on the bridge to make it bend. A better approach would be to keep the road straight and use the grid points. So the pivot point would be mid way between the top and bottom points of the two anchor points. That way the distance from pivot to each anchor point, up and down, will be the same - therefore no need to bend the bridge and should lock easily. It will need a major re-design, but is probably the way to go.
Last edited by mbutton15; Nov 3, 2020 @ 6:59am
Sotj Nov 4, 2020 @ 2:45pm 
Originally posted by mbutton15:
Split joints do need to line-up quite precisely for them to lock.
I see you have hydraulics on the bridge to make it bend. A better approach would be to keep the road straight and use the grid points. So the pivot point would be mid way between the top and bottom points of the two anchor points. That way the distance from pivot to each anchor point, up and down, will be the same - therefore no need to bend the bridge and should lock easily. It will need a major re-design, but is probably the way to go.
I did rework and just connect it to the upper road in the first place, and then drop other one down to point A. Just sad that it's so hard to lock the joint, would've been so much better solution imo.
Last edited by Sotj; Nov 4, 2020 @ 2:45pm
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Showing 1-2 of 2 comments
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