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Also, I am low on friends who own this game, I like to do private, co-opish games with friends, add me if interested
But in terms of gameplay and aesthetics:
Land infantry: ULA
I really dig ULA heavy suit design and ULA fighting doctrine (slower rate of fire, but more damage per shot), spin up / charge mechanic on some of AIA guns feels kinda clunky
Land vehicles: AIA
Basta and Dhaka have amazing mobility and you get stuck on geometry a lot less due hovering. Sure, ULA tank main canon damage is devastating, but it doesn't matter if it can't hit you due strafing
Space fighters: ULA
Sword is just too pretty (sorry Firefly). And I prefer ULA bomber railguns to torpedoes / plasma, being able to hit stuff from range is worth it even at cost of some damage
Space big ships: AIA
Ti Corvette is probably my favorite ship design in game
Also there is sort of event: Saturday 19:00 GMT+0. We had about 30 people last week.
Because nothing says your cause is righteous like a double barreled plasma cannon main battle tank.
So I can't make up my mind tbh
I lean more towards AIA though cause plasma weaponry and defending is fun :D