Narcosis

Narcosis

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Danny_G13 Jul 4, 2017 @ 3:53pm
Some of the levels in this game...
REALLY let it down.

There are some excessively tedious sections which add nothing but frustration to the game. I am currently on 'try try try again' and it is absolutely horrible. It's not enjoyable, it's not fun, and for all the excellence of the game in general, sections like these are a pain. I've died two or three times now and the lack of save points/checkpoints isn't helping either.

I've just died, again, and have to start all over, again.

That's just great.
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Showing 1-6 of 6 comments
RepOne  [developer] Jul 7, 2017 @ 2:05am 
Sorry for that. We ran numerous playtest sessions, and even though some moments are trickier than others, we felt that overall the game was not too hard / punishing when releasing it.

Maybe you can take a look at a let's play, checking how the player manages to progress in the area where you are stuck.

Don't give up ! :thumbs:
Danny_G13 Jul 7, 2017 @ 8:06am 
Originally posted by RepOne:
Sorry for that. We ran numerous playtest sessions, and even though some moments are trickier than others, we felt that overall the game was not too hard / punishing when releasing it.

Maybe you can take a look at a let's play, checking how the player manages to progress in the area where you are stuck.

Don't give up ! :thumbs:

As you'll see I did finish it! I figured out 'try try try again' by figuring a path over the methane tanks. But I got stuck a few times - literally, I got wedged once or twice! It did take me a while to notice the body up on the higher path with the glowing ID card - so once I saw that and figured out the powering up section as well I was finally able to do it. But it wasn't the best part of the game, alas.

The other level I didn't like was the underwater lava section. One of the threads on here praised that part, but I found it disorienting and a bit muddled. I died a few times there too.

Them aside, it was pretty close to perfection and I again applaud you on fine work :)
RepOne  [developer] Jul 7, 2017 @ 12:37pm 
For the underlava section... Actually it was intended. We wanted to generate some despair into the player's heart, that we way he could really feel what it feels like to be in the protagonist's boots :devilskiss:

Not trying to find some excuses but with Narcosis we tried to generate different kinds of emotions, and not necesarilly positive ones. Just like some writers or film makers do.
thebaconson Aug 31, 2017 @ 5:51am 
Originally posted by RepOne:
For the underlava section... Actually it was intended. We wanted to generate some despair into the player's heart, that we way he could really feel what it feels like to be in the protagonist's boots

I find it's more just annoying. Underwater in that suit walk quite slowly, so when you die, then have to spend all that time slowly trudging back to the place where you died. For me it spoils it, I don't feel dispare, just annoyance at the save point being so far back and slow slow slow walk back to where you were.

I am not scared of something killing me or what not in this game, I am scared of having to slowly walk back if I do die.
Last edited by thebaconson; Aug 31, 2017 @ 6:53am
dinosauriac Sep 28, 2017 @ 2:53pm 
Just another point about that area... it's just a little counterintuitive to have to go towards the super dangerous giant crabs. You see an area compeltely infested and my normal response would be, this is obviously not somewhere I'd survive going through. And there's nothing in-game that tells you this is the correct direction, no hint that you've found the right path.
freehotdawgs Oct 6, 2017 @ 10:57am 
I didn't have any issues with any level in the game, I thought it was pretty easy and self explanitory on where to go and what to do, I guess I've played too many video games and can see when an area is supposed to be where you should go haha. It's a horror game, of course you're going to have to walk through a crab lair. The only part that had me walking a bit was at the lava fields, other than that all the checkpoints were practically right where you need to be after you die.
Last edited by freehotdawgs; Oct 6, 2017 @ 10:59am
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