Wurm Unlimited

Wurm Unlimited

How do you get coins on creative?
I've been wondering about this considering that there are no settlements of any kind, do you end up minting them yourself?
< >
Showing 1-6 of 6 comments
Minus Oct 28, 2015 @ 4:29pm 
Admin/GM creates the initial supply and distributes them how they wish.

I see most creating a central trader which pays out high at first to get their server going and just adding currency if the trader bottoms out. Atleast until theres enough in circulation.
silvertoken99 Oct 28, 2015 @ 6:38pm 
So thats a pretty in depth question on how the econmy works and should be viewed via the wiki as well. Xzal is partially correct what he left out is the kingdom pool. This is an initial setting on the server and reset to that amount on each server start. You can also adjust how much a trader starts with as well as the max he can get from the kingdom pool. This is your initial funds for the economy. The initial trader will have to be created by a GM but after that trader deeds could be purchased to make more. Every so many days if the trader is active and selling goods he will get money from the kingdom pool.

So say the pool is 1000 silvers and people are buying and trading from the initial trader he will get a kingdom injection. At some point he will bottom out the kingdom pool and this will end up in the player banks. At next server restart the pool will be reset again so another 1000 silvers could be injected into the kingdom if the traders are active. It basically should cause a domino effect in theory and balance out based on players trading. GM's can inject money in the beginning if needed but this could just cause inflation. Its the one reason I never really like WO as I hate systems where you buy actual silver instead of setting up a better economy.

http://www.wurmpedia.com/index.php/Trader
Protus Oct 28, 2015 @ 7:08pm 
you set the trader pool and starting trader amounts for the server. you can also create coins out of thin air as GM.

I set my trader pool at 1000 it will be a long long time before it runs out. also set initial trader at 10s
Last edited by Protus; Oct 28, 2015 @ 7:09pm
HeadLune Oct 28, 2015 @ 8:22pm 
Check this post to get the info to get things going with a blank slate:

http://steamcommunity.com/app/366220/discussions/0/483368433106963406/

And this one to get the trader to work:

http://steamcommunity.com/app/366220/discussions/0/483368433107131167/#c483368433107137539
Last edited by HeadLune; Oct 28, 2015 @ 8:26pm
Draylynn Oct 29, 2015 @ 12:06am 
Foraging/hunting has a chance to give a rare coin, 5/10/20 copper here and there, occasionally getting a rare silver. 1s is enough to cover a 5x5 deed easily.
Kyrah Abattoir Oct 29, 2015 @ 9:56am 
So, to sum it up, what is the minimum setup required to "boot" a wurm unlimited server with all the features available?

Plop down a bar so newbies can get their free food & tutorial and a trader so players can access things like merchad contracts and sell for coins?

Wouldn't it be better then to start an adventure server instead?
< >
Showing 1-6 of 6 comments
Per page: 1530 50

Date Posted: Oct 28, 2015 @ 4:25pm
Posts: 6