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That said, I get the feeling there might be wandering AI that actually fight each other, now that could be very interesting however that would also be a large enough feature that I would assume they would mention it directly.
How cool would that be to have a chef in your kitchen? Or a groundskeep? Or even merc/knights guarding your grounds?
I think a good NPC mod or update is what Wurm needs to be that PERFECT addicting game.
..to simulate a Livelihood. It's what makes the Sims so good.