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Yes, I think you can make something like this. I'll take a look and try to implement it.
The file formats are not compatible, because I use an JSON-object as top structure and the files referenced by you use an JSON-array. However I simplified and adapted my file structure.
My mod is not yet ready to process the files of the save tool, but will be able soon. Friday after the patch probably ...
{ "name" : "blueprintname", "blocks" :
where "blueprintname" is what you want to call it.
At the end of the file add:
}
And then do a find replace on all "t" to be "typename"
I do note sadly that larger creations don't seem to quite work right but... oh well. Maybe its the wheat stages messing it up.
THIS MOD IS OUTDATED PLS DON'T USE IT ANYMORE!
I liked it, really! because it was quick & easy! Easy to install, easy to use, easy to expand (new blueprints), blueprints (an whole mod) easy to remove if not needed! ;-)
No simple update.....? *friendlyask* would be great, I loved it! :)
Okay, Construction ist more realistic, but very laborious to remove (new items, new IDs, new blocks which are only removeable with installed mod, but not when re-installed... - after all I had to use a backup I luckly made before)