Install Steam
sign in
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem


Update 0.16 is live right now! It adds the Oddity Press, a new automatic crafter that produces mainly decorative items, and new beds. Its content largely matches the content of the Beta, so we’ll refer you to that blog for those details.



The Beta is live right now! Precise instructions on how to join it appear later in this blog.
There’s one exception: there are two new beds. The first is the Luxury Bed. All our colonists are tall and they do not fit properly in a bed where the entire bed frame has to fit within two voxels, or two meters. The Luxury Bed remedies this. It’s a bit longer than two meters, and the remainder of the third voxel is filled with a personal chest for the colonist.
We’ve also added a Bunk Bed. It stacks two beds, and they can be used by two different colonists simultaneously. Quite the opposite of the Luxury Bed!
All the other content is decorative. Furniture, statues, and wall decorations. We did have to make some technical leaps to implement them though.
Until 0.15, we had a clear distinction between textured voxel blocks and the vertex-painted mesh-objects that could be placed on them. In general, voxel blocks stack and the mesh-objects seldom did. You can’t place roofs on top of roofs, or job blocks on top of beds.
We’ve made “item piles” that deliberately fit into this new system. Groups of food items or trade-related items, etcetera, that can be placed on top of empty desks and tables, or anywhere else in your world. They make your colony look a lot more lively.
If you want to playtest the Beta: right-click Colony Survival in your Steam Library, click Properties and go to Game Versions & Betas. Enter the access code thanksforyourfeedback. Select the 0.16 branch. 
Pip and Lizzy together, 2014
Pip in her final hour
All changes mentioned in this blog concern the internal dev build. Nothing has been released publicly yet.
One of the new items is going to be a new, more decorated bed. This being a Dutch game, our colonists are tall. Current beds fit neatly within two voxels, but the colonists are squeezed into them, feet clipping through the bed frame.
We’re also working on a very functional new bed type: bunk beds! Place one item and two colonists can sleep there. These should be very useful for people who want to make optimal use of space.
The first decorative furniture and “item-piles” have been added to the dev build. We added an empty desk and a little table. Both of these are exactly one voxel tall.
The “item-piles” are groups of small objects with different themes. They can be laid down upon voxels, but they can also be put on top of the new furniture.
All of this should help give players a lot more options to make their colonies and blueprints look much more alive and organic!
Loading
