Colony Survival

Colony Survival

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Tom Kent Jul 21, 2017 @ 2:36pm
ColonyPlusPlus v0.2.0.6 (Colony Survival 0.3.0)
ColonyPlusPlus is a family of mods that add both content and critical features like spawn protection and administrative commands.

We've added over 1200 new type definitions to the game, and over a dozen commands. Please check the changelog and doumentation on our website[colonyplusplus.com] for further details.

The latest versions of each constituent mod requires the ColonyAPI mod[github.com] to be installed. Please ensure that mod is in your mods folder before trying to run any of the ColonyPlusPlus mods!

At the moment we're still using a few assets from the Smooth Operator[mods.curse.com] Minecraft texture pack! We'll be replacing those as soon as possible!

Latest Release:
- Download (version 0.2.0.6)[github.com]
- GitHub[github.com]

How to install
- Extract the zip and copy the contents of the zip (which contains files such as types.json) to your gamedata folder. Overwrite any files in the process.

I need help!
There's 4 options for support. If you want help installing or using the mod the best option is to look at the wiki[colonyplusplus.com]. Alternatively, you can post below or join our Discord server[discord.gg].

If you find a bug please report it over on the development repository over on GitHub[github.com].

Want to learn how to mod?
If you want to learn how to make your own C# mod, we will be writing some mini guides on this, but you can also look at how our mod works at it's GitHub repository[github.com].


Changelog:
Version 0.2.0 (17-08-17): ------------------------------------- Fixed: * Small issue in ColonyPlusPlus-core where base game block job recipes were being lost. Version 0.2.0 (16-08-17): ------------------------------------- **Colony Plus Plus Core:** Added: * Custom Jobs * Chicken plucker * Requires: Chickencoop * Stonemason * Requires: Mason Table * Carpenter * Requires: Sawmill * Blacksmith * Requires: Anvil * Potter * Requires: Pottery Table * Well Operator * Requires: Well * Blocks * Anvil * Recipe: 8 Iron Ingot * Chickencoop * Recipe: 8 Planks, 9 Straw * Mason Table * Recipe: Temperate Log, 4 Planks, 3 Stone Brick * Pottery Table * Recipe: Temperate Log, 4 Planks, 1 Stone Brick * Sawmill * Recipe: 12 Planks, 1 Iron Ingot * Windows both single and two block high. * Well * Localization * Started on de-DE(German Standard) * Features * Can now enable or disable parts of the mod via the config.json file in the mod folder. * NPC Jobs now gain XP and do their job faster! * New commands * /npc - Shows you the levels of your NPCs Changed: * Goldcoin Recipe is now 1 goldingot = 2 gold coins * Cake's food value increased to 25 from 15 * Modded Crops now save on server shutdown before kicking out the players. * This should remove the lag of saving twice a second. * More Advanced Trade system! * Increased Brick, Dirt, Grass, Stone Bricks to match the new maxstack of the Base Game * Dozens of recipes changed to fit in the new jobs * Chunk Ownership * You are now notified if you enter your own chunk (makes finding them easier!) * Grass * The sides now have a new texture ** Colony Plus Plus Decorative ** Added: * Moved the decorative blocks into ColonyPlusPlus-Decorative ** Colony Plus Plus Utilities ** Added: * A number of commands to the game related to: trading, administration, teleportation, chunk claiming, checking who's online, creative mode, inventory clearing. NOTE: The ColonyAPI is also required for using this mod. You can find it here: https://github.com/ColonyPlusPlus/ColonyAPI/releases/tag/0.1.0 Version 0.1.6 (30-07-17): ------------------------------------- Added: Upsidedown versions of the slope blocks! Trading! /trade playerID itemID amount Changed: Removed texturemaping from .json and put it in code! Chunk commands: They have been replaced with the following commands /chunk claim - replaced /claimchunk /chunk unclaim - replaced /unclaimchunk /chunk delete - for admins to unclaim chunks to stop someone from griefing Fixed: Cheese can now be NPC crafted! Butter can now be NPC crafted! NOTICE: This will be the last version compatible with Colony Survival 0.2.7 We are going to start working on compatible for 0.3.0 for from this point on. Version 0.1.5 (28-07-17): ------------------------------------- Added: New Arrow Recipe 1 - Plank, Feather, Iron Ingot = 12 arrows Rotatable clay blocks Two Step Stairs Four Step Stairs Slope Inside Corner Can now change between the two cube logs Now start with 2 bows and 4 flax seeds The ability to claim chunks, However we can not stop other players from placing blocks in those chunks at this time. Requires "chunk.claim" permission node, with /claimchunk and /unclaimchunk commands Online (/online) command Requires "online" permission node Changed: Bow recipe has been changed to requires 2 flax Food value of cake was increased from 6 to 15 Increased Dirt Maxstack from 50 to 100 All the clay decorative blocks are now smelted instead of NPC crafted Butter is now NPC crafted instead of player crafted! Fixed: Mint texture Fixed missing milk, butter, cheese icons Older Versions: ------------------------------------- Please see the GitHub repository for full changelog

http://steamcommunity.com/sharedfiles/filedetails/?id=1086625695
Last edited by Tom Kent; Aug 25, 2017 @ 1:19pm
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Showing 1-15 of 134 comments
JackPS9 Jul 21, 2017 @ 2:37pm 
yay our C# mod is now out for all to use! :D
Valour4eva Jul 21, 2017 @ 2:51pm 
soon ill be testing this out on our dedicated server to see how it is. thanks for the dedicated work and i'll let you know how it works!
Tom Kent Jul 21, 2017 @ 2:53pm 
It definitely needs a lot more content adding, but at this point we've practically removed all JSON and reimplemented it as a solid foundation for other modders. Once we get access to things like AI/Jobs we plan on adding a lot of stuff
Valour4eva Jul 21, 2017 @ 4:18pm 
ok so i followed the installation set ups, putting it into the gamedata folder, and there doesnt seem to be any new recipies
JackPS9 Jul 21, 2017 @ 4:19pm 
Originally posted by Meta-Eco Admin Valour:
ok so i followed the installation set ups, putting it into the gamedata folder, and there doesnt seem to be any new recipies
Check the oven.
Tom Kent Jul 21, 2017 @ 4:26pm 
Originally posted by Meta-Eco Admin Valour:
ok so i followed the installation set ups, putting it into the gamedata folder, and there doesnt seem to be any new recipies

As Jack said, most of the recipes are in the oven. Its also worth noting that right now the content in this mod is limited - the majority of this mod is basically rewriting the base data in C# in an object orianted way :P We hope to add lots of content though and new mechanics!
Valour4eva Jul 21, 2017 @ 4:28pm 
ok so i was able to get it installed, however upon loading the server everything turned to grass? O_O
Tom Kent Jul 21, 2017 @ 4:36pm 
Its worth asking, are you using the 0.2.7 beta through steam?
Valour4eva Jul 21, 2017 @ 4:36pm 
yes
Valour4eva Jul 21, 2017 @ 4:38pm 
we're suppose to copy the colonyplusplus and teh .git into the gamedata folder correct? or the contents in the colonyplusplus folder to replace the current files in the gamedata folder along with the .git folder?
Last edited by Valour4eva; Jul 21, 2017 @ 4:39pm
Tom Kent Jul 21, 2017 @ 4:40pm 
You're running this as a dedicated server? What do you see in the console? You should see something like:

.... [2017-07-22_00-34-43][Log]:[ColonyPlusPlus]: Added Type: coalore [2017-07-22_00-34-43][Log]:[ColonyPlusPlus]: Added Type: flax [2017-07-22_00-34-43][Log]:[ColonyPlusPlus]: Added Type: flour [2017-07-22_00-34-43][Log]:[ColonyPlusPlus]: Added Type: goldcoin [2017-07-22_00-34-43][Log]:[ColonyPlusPlus]: Added Type: goldingot [2017-07-22_00-34-43][Log]:[ColonyPlusPlus]: Added Type: goldore [2017-07-22_00-34-43][Log]:[ColonyPlusPlus]: Added Type: gypsum [2017-07-22_00-34-43][Log]:[ColonyPlusPlus]: Added Type: ironingot [2017-07-22_00-34-43][Log]:[ColonyPlusPlus]: Added Type: ironore [2017-07-22_00-34-43][Log]:[ColonyPlusPlus]: Added Type: linseedoil [2017-07-22_00-34-43][Log]:[ColonyPlusPlus]: Added Type: pickaxe [2017-07-22_00-34-43][Log]:[ColonyPlusPlus]: Added Type: straw [2017-07-22_00-34-43][Log]:[ColonyPlusPlus]: Added Type: wheat [2017-07-22_00-34-43][Log]:[ColonyPlusPlus]: Added Type: carrot [2017-07-22_00-34-43][Log]:[ColonyPlusPlus]: Added Type: cheese [2017-07-22_00-34-43][Log]:[ColonyPlusPlus]: Added Type: egg [2017-07-22_00-34-43][Log]:[ColonyPlusPlus]: Added Type: feather [2017-07-22_00-34-43][Log]:[ColonyPlusPlus]: Added Type: lettuce [2017-07-22_00-34-43][Log]:[ColonyPlusPlus]: Added Type: milk [2017-07-22_00-34-43][Log]:[ColonyPlusPlus]: Added Type: onion [2017-07-22_00-34-43][Log]:[ColonyPlusPlus]: Added Type: potato [2017-07-22_00-34-43][Log]:[ColonyPlusPlus]: Added Type: salt [2017-07-22_00-34-43][Log]:[ColonyPlusPlus]: Added Type: sugar [2017-07-22_00-34-43][Log]:[ColonyPlusPlus]: Added Type: butter [2017-07-22_00-34-43][Log]:[ColonyPlusPlus]: Added Type: cake [2017-07-22_00-34-43][Log]:[ColonyPlusPlus]: Added Type: jam [2017-07-22_00-34-43][Log]:[ColonyPlusPlus]: Added Type: jambread [2017-07-22_00-34-43][Log]:[ColonyPlusPlus]: Added Type: omlette [2017-07-22_00-34-43][Log]:[ColonyPlusPlus]: Added Type: bakedpotato [2017-07-22_00-34-43][Log]:[ColonyPlusPlus]: Added Type: sugarcaneitem [2017-07-22_00-34-43][Log]:[Initializing] Read 140 types [2017-07-22_00-34-43][Log]:[Initializing] Loading forest from file: jungle [2017-07-22_00-34-43][Log]:[Initializing] Loading forest from file: savanna [2017-07-22_00-34-43][Log]:[Initializing] Loading forest from file: taiga [2017-07-22_00-34-43][Log]:[Initializing] Loading forest from file: temperate [2017-07-22_00-34-43][Log]:Initialized time cycle [2017-07-22_00-34-43][Log]:[Initializing] Making/Loading world named [ColonyPlusPlus] [2017-07-22_00-34-43][Log]:Started thread: Filesaver [2017-07-22_00-34-43][Log]:[Initializing] Loaded 0 Banners. [2017-07-22_00-34-43][Log]:[Initializing] Loaded 0 StockpileBlocks. [2017-07-22_00-34-43][Log]:[Initializing] Loaded 0 updatable blocks. [2017-07-22_00-34-43][Log]:[Initializing] Loaded 0 Bedblocks. [2017-07-22_00-34-43][Log]:[Initializing] Loaded 0 Quivers. [2017-07-22_00-34-43][Log]:[Initializing] Loaded 0 Furnaces. [2017-07-22_00-34-43][Log]:[Initializing] Loaded 0 Ovens. [2017-07-22_00-34-43][Log]:[Initializing] Loaded 0 WorkBenches. [2017-07-22_00-34-43][Log]:[Initializing] Loaded 0 FarmerAreaJobs. [2017-07-22_00-34-43][Log]:[Initializing] Loaded 0 FlaxFarmerJobs. [2017-07-22_00-34-43][Log]:[Initializing] Loaded 0 MinerAreaJobs. [2017-07-22_00-34-43][Log]:[Initializing] Loaded 0 ForesterAreaJobs. [2017-07-22_00-34-43][Log]:[Initializing] Loaded 0 BerryAreaJobs. [2017-07-22_00-34-43][Log]:[Initializing] Loaded 0 Minters. [2017-07-22_00-34-43][Log]:[Initializing] Loaded 0 Merchants. [2017-07-22_00-34-43][Log]:[Initializing] Loaded 0 Grindstones. [2017-07-22_00-34-43][Log]:[Initializing] Initialized generator [2017-07-22_00-34-43][Log]:[ColonyPlusPlus]: Added 51 recipes
Valour4eva Jul 21, 2017 @ 4:40pm 
let me rerun the server with the mod
Tom Kent Jul 21, 2017 @ 4:48pm 
I've added a new version to the OP, same as before, but it has a simplified zip layout. Essentially, Windows should ask you "Do you want to overwrite these files" because you'll be replacing types.json etc with the ones from the mod :)
Valour4eva Jul 21, 2017 @ 4:49pm 
ok, same installation link?
Valour4eva Jul 21, 2017 @ 4:50pm 
btw the logs did say what you showed, but everyones getting all grass or all pink blocks. they have updated games too.
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