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But realistically, I'd say we're much closer to this game shutting down than we are of Steam and Uplay shutting down. I'm not familiar with how Ubisoft handles online games after a sequel comes out, but it's very clear for anyone who's playing TD now that they don't care about it anymore. At all. Keeping the servers up is mostly a favor and a way to get people to buy it when it goes on sale (after all, some money is better than no money at all). The premium shop is worse now than it was before TD2, some items continue to be awfully overpriced, and it seems we won't be getting global events anytime soon.
What we could hope for (which is unlikely) is for Massive to add a few QOL improvements to make this game playable 100% solo, such as NPC party members that are as competent as hunters. It's not impossible. If Square Enix could add the Trust system to FFXI years after they lost most of the development kits used to develop that game, then it's perfectly possible for Massive to do the same here. Not easy, not profitable (though it must be in the long run as they can keep on selling the game after the servers are shut down), but possible.
Also, it's quite possible that people would try and host private servers if it ever came to either point (the game or Uplay shutting down). Not saying it's legal, not saying they should, not saying it would be easy to emulate and maintain, but it would happen. There are private servers for PSO and PSU and though Clementine (PSU's) still needs work, it sure is more playable than, say, Matrix Online. If there's enough passion, fans will keep this game alive even if it goes against the law or something.
But anyway, we should be more worried about the actual game shutting down if we care about it at all, cuz that's much closer to actually happening than Ubisoft magically not existing overnight. They could add features which make the game playable offline, but *would* they?
Not because I'm not always online, but because the game is entirely dependent on remote servers to run. Remote servers that can be shut down at any time without my consent. I went through this several times with other games were developers just shut down the servers and bricked our games.
The game seems fun and I would have bought it if the single player would have worked also offline.
Games used to be like vinyl music records. Timeless.
"Always online" games have an expiration date stamped on them and this in my opinion makes them very bad deals for us, the customers.
My opinion of course.
Right now, I think the better deal is the sequel. New players will have trouble matchmaking for a lot of stuff and people who don't have a 6-piece classified set yet will struggle getting one either cuz of the dwindling community or because they're not strong enough to solo stuff such as Pier 93. The sequel, because it's brand new and considered a superior product in many ways, has a better chance of survivor. If Ubisoft is smart, they won't issue The Division 3 any time for the next five or six years, instead adding as much as they can to what they have now.
I'd recommend getting this game when it goes on sale for a stupid discount, though. Not too long ago, the base game was about $5. It's not a bad game at all, especially for that price. If anyone's considering getting this at full price, go for the sequel instead—or invest in another looter RPG instead.