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https://www.nexusmods.com/battlebrothers/mods/560?tab=description
their is also another way but not exactly what your looking for with the stronghold mod https://www.nexusmods.com/battlebrothers/mods/324
allows you to build your own stronghold, starting out at tier 1 then upgrading it all the way to tier3 doing some hard fights, at tier3 you can take a quest from your stronghold for Old Water skin item, another hard fight but completing it allows you to rebuy unlimited Water skins for 20.000 gold each, that heal all permanent injuries on battle brothers.
First. If the injury logic is changed from using "permanent" (file) to "temporary" (file), the game may crash if there is a permanent injury on the roster.
Or the treatment time will be over 9000 (literally, there the period is sometimes calculated in millions of days).
Therefore, it is recommended to start a new game with this mod so that the conversion will immediately proceed as expected. Or drive out the wounded, or cure - if possible.
Well, or as I did - add a check in the style, if the period is more than 30 days, then equate it to 30.
Second. If the "permanent" file itself changes, then a crash is possible when the mod is removed from the list with the presence of a modified injury. Again, you need to expel, treat.
Third. If logic is added to the injuries themselves to remove them (new day, %, see afraid, new day, 25% remove), then no failures are observed.
I’m slowly sawing a mod with this logic for other injuries. One of these days I will post it on the nexus, or I can throw off the developments earlier, if you are ready to refine, and not just want to come to everything ready :)