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not only at that thread!
and great thanks for you deeds!
the mods are posted, for the most part at either moddb or nexus.
Note: The only other mod I was running is this one [www.nexusmods.com], and I've also tried with this mod not installed to no effect. The only reason I uinstalled it was because it turns out that the merc cap mods reference "this.World.Assets.updateFormation();" in their nut file code, and the mod above edits "world_assets.cnut", which at first I thought maybe was causing problems. But even with it gone, Poss's mod still crashes after combat (although I do have to emphasize that it works on the strategic map with at total company cap of 27 and a deployment cap of 18). I haven't tested Adam's or Grosnours's mods without the loot price mod disabled but since nothing changed with Poss's mod, I'm not sure it would matter for the game reading and using their mods.
You can always use Vanillys mod, he was able to update it yesterday.
Oh, also, you mentioned in the comments on your guide you have a final version of your 18 man mod setup and ready for download. Forgive my ignorance but I seem to be having trouble finding it. You said the files included are just compiled cnut again and I'd like to test your theory regarding that perhaps being necessary. The only download link for it I can find is the one you put in this thread earlier and it's an older version since it still has plain-text .nut files instead.
Edit: Never mind, I totally missed the link on the prior page. My bad about that.
From the post section of:
https://www.nexusmods.com/battlebrothers/mods/7?tab=posts
I am currently using with no issue, it worked on a saved game (although I started a new camp, so I don't know if it's buggy.)
A Kit is being released to allow further modding, as mentioned in a earlier thread of mine.
Further testing is needed.
There's bug reports about it on the nexusmods page: https://www.nexusmods.com/battlebrothers/mods/7?tab=bugs
hope you have time to fix it, I'd do shameful things to have this mod work with everything..
Adam already made a version without that bug. Don't use Vinily's version.
From page 4 in this thread. That's the version i'm using, there are no issues with webknecht or anything else so far. I'm on day 85 or something.
Wow, that website triggered my AVG antivirus, trojan warning...is that zip file safe?
It's just because it's not verified with AVG, because it's basicly just a personal file being shared from Adam. But there's lots of us using this particular file, so I would say the risk is very low.
But it's a good reason we need it on Nexus, to minimize confusion.
Dynamic scaling is more than a minor improvement!
But it seems we can only still have a total of 20 brothers. So only 2 in reserve with 18 on field.