Battle Brothers

Battle Brothers

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Rogue AI May 15, 2015 @ 11:03am
World map issue (Map textures going wild)
Describe the bug and how it happened: What did you do before and while it appeared?
- I simply did purchase and install the game. Everything works fine 'till i actually start playing. The world map textures are flickering red colors during day and grey during night (Ground textures only. Forests and mountains seem normal)

Is it reproducable? Can you intentionally make it appear?
- Yes. I did try to switch the graphical options via game. Every time i start the game (new campaign) this issue hits me straight away

Send a screenshot if possible.
http://i.imgur.com/ZZWozVh.jpg

Send the Battle Brothers “log.html” file.
file://localhost/C:/ProgramData/Overhype%20Studios/Battle%20Brothers/log.html


- On a second note i realized only after purchasing this product that the game doesn't support Intel graphic cards. However I have updated my drivers and the card (w/e) up to date only recently and I believe it should be able to handle this game, but is the issue simply that the game doesn't support Intel of yet?

Intel HD Graphics 3000, up to 1760 mb dynamic video memory - Also Open GL 3.0 <Nod>



EDIT: I've added a command line argument (also known as Game Launch Option) to potentially fix this issue with some video cards. Try to start Battle Brothers with the command line argument -t2. If this works for you, you can increase this up to -t8 for better performance.

- This did help me somewhat. With the command -t2 did remove the red textures completely! But sadly enough.. the character figures, towns and clouds on the world map are still messed up into pixel madness
Last edited by Rogue AI; May 15, 2015 @ 11:20am
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Showing 1-15 of 19 comments
rapsdjff  [developer] May 15, 2015 @ 12:36pm 
Can you give -t3, -t4 etc a try?
Rogue AI May 15, 2015 @ 1:13pm 
Ok. I did now test the launch option commands from -t1 to -t8
-t4 seems to be the best option so far. It works perfectly fine, but towns and other objects roaming on the world map (Including my self) is a clustered mess of pixels.
rapsdjff  [developer] May 15, 2015 @ 1:17pm 
How are the combat scenarios for you?

I'll continue looking for a solution. Might take some time, however, as I can't reproduce the issue and have no Intel HD 3000 available for testing.
Rogue AI May 15, 2015 @ 5:13pm 
I did force my self into a combat. While the world map with -t4 seems somewhat bearable the combat is horrid! The textures are totally messed up, but least there is no red flickering.
rapsdjff  [developer] May 19, 2015 @ 10:22am 
Can you give it another try with today's update?
Rogue AI May 21, 2015 @ 11:57am 
Still somewhat bugged it seems ;C (Screenshots of world map and combat in the link below)

Screenies [imgur.com]


UPDATE!!!!
With command -t1 I got positive results!
More screenies [imgur.com]
Map works, but combat is bugged ( Will keep testing with the rest commands i can figure out)
Last edited by Rogue AI; May 21, 2015 @ 12:06pm
rapsdjff  [developer] May 21, 2015 @ 12:54pm 
I have a pretty good idea now what to do. All that's missing is the time to do it, unfortunately. I really appreciate your patience on this and will try to solve this within the next few weeks, once I have a bit more time on my hands.
Last edited by rapsdjff; May 21, 2015 @ 1:01pm
Rogue AI May 21, 2015 @ 2:02pm 
Alright. I did test different kind of settings and commands. Thus far -t1 gives me best results (But also setting the game to launch with admin) - Everything seems good expect for the combat as i did show with the screenies above.

Im rather happy to see developers being supportive with these kind of issues and it keeps me patient as i know there will be solutions coming (No matter how long it takes) - Even thought its sill "Work in progress" product im personally happy to help with this issue and other bugs i might encounter in the future ;)

Turn based strategy games has always been my favorite. Good luck and keep up the good work ^-^ (And keep us all updated!)
msunavygrad Jul 11, 2015 @ 12:24pm 
I have the same issue and have to use -t1, but the textures on the combat hexes are corrupted.
msunavygrad Jul 18, 2015 @ 8:48am 
Any update on a possible fix for this? It is really tough playing when one has to try and avoid combat in any wooded or swamp area.
Rogue AI Aug 21, 2015 @ 3:23am 
Hello. It has been a while and with the coming update I decided to pick this game up again to see the changes ^_^

Unfortunately the texture issues I had haven't changed to better or worse. It is still possible to play the game with the setting -t1, but that is all. ( I haven't tried the other command lines of yet)

I don't know how many of the peoples have the similar issues and how many has reported this very same thing, but I still do hope and pray you'll fix this ( Least when the game is fully released and no longer a pre-release)
rapsdjff  [developer] Aug 21, 2015 @ 3:29am 
Sorry for the lack of updates. I actually spent some time in the past weeks trying to get a handle on this, but since we don't have a rig ourselves that is running into these problems, progress has been slow. What I originally assumed would solve the issue unfortunately didn't work out. I still haven't given up and hope to get this compatibility issue resolved eventually.
Rogue AI Aug 21, 2015 @ 4:00am 
I'm glad to hear. As long you're able to fix the issue till the day this game is fully released I am satisfied, if not impressed.

Keep up the good work!
msunavygrad Aug 28, 2015 @ 6:15pm 
Any hope this will be addressed in the next patch/update?
Overhype Studios  [developer] Aug 30, 2015 @ 1:47am 
Sorry to tell you that it will take some more time as part of our team is not available until mid of this week.
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Date Posted: May 15, 2015 @ 11:03am
Posts: 19