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A lot of ok early game bros are the ones you'll kill off later as they lose effectiveness late game due to the perk choices you had to make on the way up in raider gear.
Quick hands is obvious 2H pick especially with berserk already picked. But be careful because its another skill using fatigue and I really don't believe you have as much fatigue as you say.
Gifted/fortified mind are standard picks. I suppose your bro have awful under 60 base resolve so fortified mind is a must have.
Underdog is usually autopick, but not so much for low mdef bros. And without dodge you bro is most likely under 40 mdef punch bag. Although 5+ mdef is still a good choice.
These are 5 missing perks for only 3 slots. You already picked 2 from this list so just replace BF with another one.
P.S. Nimbleforged is OK, but it requires high quality named heavy armour to work. Or at least named nimble armour to be somewhat useful. So I won't pick it here.
This bro is probably never going to live long enough to see 30Mdef, so putting him in a position to leverage Reach Advantage and Underdog would probably just get him killed, though they would be great picks to round out his build if he were a better brother.
But we would have ~62 fatigue if he gave him an ork berserker weapon, which would let him kill much harder.
In fact, if he kills so hard he starts to actually accumulate fatigue (a rarity currently) then suddenly we have a great reason for, and a bit of synergy with a berserk kill into Recover, which would keep him chain-killing and/or able to Footwork to safety.
Lastly, his base Resolve of 57 has definitely left him wavering at times after some heavy blows, so FortMind/gifted would lend him higher overall reliability while also making certain fights much less of a massive pain.
This would seem to point to taking Mastery and Gifted (more Mdef, get Resolve above 60, and probably top off just a bit more Matk), though it would probably be wise at this point to hold off on Recover until we can confirm he would get use out of it, and if not then FortMind or Underdog become attractive capstone just to leverage some extra stats.
And as always I try to remind myself this bro dying is just another chance to learn from all my stupid build mistakes.
Thank you again for taking the time to respond to my ramblings.
Maybe I'll actually remember next time not to have one boy in range of 4 billmen.