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simply put this game is more of a degen gambling simulator then an actual strategy game
In the early game, probably. At low difficulty it's possible to outscale the game, and therefore risk of death should go down over time for your best bros, all else being equal.
Again, probably recoverable, but depends on what you have left. Some bros are much more expendable than others. Needing to recover repeatedly will eventually leave you behind, though.
Not an expert, but my understanding is it scales up to a 12 man party, since that's the maximum number of troops you can put on the field. In addition to those 12, you can have up to 8 more in reserve, and those are not counted in scaling. There is also some scaling for your average level and renown, but importantly not for your items or wealth. I'm sure if any of this is wrong someone will be along shortly.
Learning the game is challenging though. There's no hand holding. Expect to struggle initially. You should probably be savescumming as you are learning, to make the learning process easier. Do a run on beginner or veteran difficulty, savescum when you take major losses. Get a feel for things. Experiment. Learn how the enemies work and learn how to evaluate when your team can handle which enemies or when you need to run and fight them later. Once you get comfortable you can play a higher difficulty and/or stop savescumming.
This game is 99% skill and 1% luck. You must know which fights to pick, which fights to avoid, which brothers to put into risky spots and which brothers to play safe with.
Check out playthroughs on YouTube. You will learn loads from guys like Feedingfriendly or Deducter.
no game that has a dice roll is anywhere near 99% skill, stop lying to yourself
hell HoMM games aren't 99% skill and they are far less RNG dependent then this game
https://steamcommunity.com/app/365360/discussions/0/604154270792626996/
@Jayded, the game is tough as nails and doesn't hold any hands, but it's very rewarding when you start getting the hang of it. I'd recommend this FAQ as a good starting point: https://steamcommunity.com/sharedfiles/filedetails/?id=2549815780
The more you'll play, the more you'll learn what you can do with ease, and what present a risk of stopping your progression.
Globally, it's quite sandboxy. The main goal is to reach the first crisis which occurs around day 60 and survive it. Then you can continue as long as you wish or start a new company.
There's a wide variety of viable strategies to achieve it. Then, you can try the hard challenges the game has in legendary locations, those will require more specific builds and synergies for you to beat them.
Failing is part of the game, so an Ironman run from the start isn't recommended for example. Save, reload, try different stuff, learn. Then you can set things for harder challenges if you wish, it'll depend on your own ability to cope with frustration because you've made choices that rely too much on luck, or just be satisfy by knowing your limitations and avoid this frustration.
When I started playing, my first 100 hours or so, I did play it like a roguelike. I personally really enjoy that kind of game, and it was part of the appeal. It took me longer than that to realize just how brilliant Battle Brothers is. The more I started to see just how many strategic advantages one can create, and how to adapt to the hand that you are dealt, the game also started to change. It is no longer a roguelike for me, but something even better. I'd say take it step by step and enjoy the journey!
can we please stop lying ? HOM3 does have so luck involved but no where near that much, hell wc3 has more luck involved them HOM3. and if you think BB is anywhere near that low luck dependent then you are flat out delusional. Like seriously, just be honest.