Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Or meta the transaction and look up the recipes on the wiki
do you know of any ingredients which I should keep for this purpose instead of selling?
If you're not using lots of dogs, you can craft the + resolve bits from nach horns and teeth as well as from alp drops. The hexen version is the best one of those 3, but is way more of a pain to make than those other 2 who you'll often be able to make at least 1 or 2 of after a fight with a group of either monster
It makes sense in game that you take items you have found from killing beasts to the Taxidermist and they discover how to craft something usable from it. Now you have a list of recipes in-game that you discovered.
Not sure how that sucks and you just keep at least 2 of each (I keep 4 of hides and unhold bones) except the ones that specifically say just for they are for selling.
hmmm good to know. Specially that armor attachment...very useful
Maybe they are just lazy and cannot be bothered to research and write things down for themselves.