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No countries, no kings and queens, or Emperors and empresses.
Which is a good thing.
The closer this gets the mount and blade, the better I say.
Increasing the interaction between your merc party and the leaders of various factions is definitely something we would love to have in the game at some point. Maybe by having "campaigns" that are basically like a longer series of connected contracts or something similar but i can not say when and if this will come.
However, i dont want to kill the buzz here but Battle Brothers will probably never be a kingdom- or empire-simulation like crusader kings or MB. If you look at Mount and Blade a core aspect is the player rising through the ranks of royalty and acquiring land, titles, troops and so on. This only works when deciding on a kingdom to join and pledge loyalty to a ruler and serve him. Our game is about a mercenary company that usually works for the highest bidder - that is a big difference in the scope of the game. A mercenary company is by definition only loyal as long as a contract runs and it is paid. Being loyal to someone who does not pay directly is not something a mercenary company will usually do.
Adding more freedom of choice to a game is often a good thing and we would be happy if we could give the player more options on how to play the game. Unfortunately, with limited resources you have to make the cut somewhere and this is why we have to focus on the mercenary aspect of the game first. There is just no way we can got both of these playstyles into the game in a way that is satisfying.
I hope you guys can see the reasoning behind this and are not too disappointed but i rather be honest about this and let me add that i am personally also a big fan of M&B.
We;; if nothing else you see there is a customer interest in this aspect, and perhaps its a DLC or expansion idea. Anyway thanks for the honesty.
This is fine.
You mention campagins and this sound great. Also working with one faction long enough and getting on their good side should grant some benefits. Sure player still is stinky mercenary but at last he is known well and can be trusted(in some things). Having some lords that own player favors would be helpful at last.
Even if they have no more contracts to do.
Also it would help if here could be options to put some retired battle Brother in position of influence.