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Dastard is also really annoying but technically you can play around it.
Asthma is one that seems like it would be extremely bad, but the game lets you recover 15 fatigue if you start the turn capped anyway even with Asthma, so all it really does it just force you into a fatigue neutral build, which is a meta build anyway.
Thanks for replying!
I never hire bros no matter how good they are if they are insecure or dastards. I do that because no matter how good they are, they wont be able to always give 100% or even beyond, because you mainly skip on at least 10% of all stats.
Astmathic guys are okay, I do not mind it as much, as long as only one, or maximum 2 bros are affected.
Dastard and insecure are usually auto-fire for me. Clubfooted and craven are nasty, but on rare cases usable. Hate asthmatic, brute, cocky, clumsy, but it's not without a workaround.
Drunkard and tiny are situational, on the right build they're great. Huge and paranoid I'd consider positive trait, they're almost always good.
Thanks for the reply! I fully agree on dastard and insecure, Clubfooted is okay for me, but I really dislike fainthearted or craven as well, wont take these brothers. Cocky is okay if its on a seargent that goes full damage, clumsy is meh (okay on tanks).
Don't know why all of you are talking about dastard. It is positive trait. Starting morale only matters for archers, because all melee bros with decent resolve will be confident after you kill couple enemies. And being content in reserve makes reservists management easier.
Another hidden gem of 'negative' traits is greedy. Greedy bro may get very strong disloyal trait in event. And to get greedy trait for your bros you should keep as much gold as possible and wait for 'Player Is Rich' event.
Clumsy and fainthearted too I guess because backgrounds that can have them can also roll in ranges where they are impactful enough to break a bro compared to their competition.
While brute and cocky are not even considered negative by the game, they deserve honorable ♥♥♥♥ you, doubly because on many bros they won't be enough for you to just fire a bro in early/midgame but they will be there for you to remember bro could have been so much more.
I just find the trait incredibly annoying because it makes it hard to predict where in the initiative order the impatient bro is actually in when planning for the second turn.
I don't hate it so much that I'll fire a promising bro because of it, but it does make me upset to see it. I also really dislike Deserter origin for the same reasons. I do not want an entire team of Impatient bros.
About deserters, wouldn't their turn order be the same since they're all acting first?
Cocky is terrible on all bros except ranged and banner
There's also more methods to work around low HP than low resolve, perks like colossus/gifted/ninelives/nimble and even just increasing defense versus just fortified mind and gifted.
All in all, craven is way worse than fragile.