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Just in case. If anyone is interested.
Kite shields, tight formation and multiple dogs after the melee starts. Dogs can easily kill the little ones if their armour is stripped and they distract the swarm of minis so they don't combine as much.
Then its just steadily grinding down their numbers and letting them throw into the gaps where the minis have died.
Colossus is standard and anticipation on the most of the backline too. No-one had nimble, only 3 had berserk, and the frontline had t2 swords, t2 spears and southern t2 maces. Average mAttk was 70, rDef was 35-40.
From artistic POV Ifrits brings nothing to the game, they have a boring and completely unappeling design, but at least they bring something different to the battlefield with this merge mechanic.
And fighting them all at once won't work.
Aka - five dudes fighting five ifrits and focusing only on one each (instead of double, triple, or even quadruple teaming) is bound to get you some dead brothers. Ifrits don't seem that dangerous but if they get into their bigger forms or in large groups it becomes a HUGE pain as they essentially recoup their health and armor everytime they reform.
Focus down on the small ones one, two or even three at a time (depends on amount of brothers) - destroy em - move on. Play interference against the big ones. Preferably with a big shield/experienced brother who can dodged/block.
Personally I've taken to brings armor-breaking gear and focusing them down slowly but surely
Speaking of fire pots some of the crafting materials you get from beating them can be used to create fire pots. Much nice to create then pay 600-700 a pop
How can you tell if they are about to merge or throw themselves?
When you kill big ifrits they break into 3 2 medium ones. Medium ones break into 3 2 smaller ones. And So in both cases one part is lost. In that sense it's very good to kill large ifrits. But they're tough and if you don't manage to finish him off before he moves he can throw himself and turn into 3 healthy smaller ones.
Small ones can only attack in melee. But both medium and large ones can throw themselves at you dealing dmg and also breaking into smaller ifrits. And this is their prefered attack, If you move into melee with them they often don't throw but try to attack you.
They're pretty much always gonna merge if they can. And they're pretty much always gonna throw themselves if no melee target present and in range.
Edit:
Sorry for maybe overcomplicated answer to rather simple and straightforward question. I just don't know if you had chance to battle them already or not.
Edit2:
Corrected my mess. Terribly sorry.