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>_> I imagine most seeds we see cropping up will be for Gladiators.
Double iron lung with excellent map
lone wolf with iron lungs & dex
(terrible map tho)
I've spent the last 3 hours or so making new gladiator seeds and this is the best by far. Having north/south ports is a plus.
found the seed looking at poachers seeds, all 3 poacher bros have decent stats where they matter most (hunter 59range skill), and the traits are all positive. seed looks similarly positive for southern mercenaries. have not checked it for every start.
ok, I don't know if I'm the best at judging seeds based on looking at the map, but I reccomend this seed because of the map. the main advantage of this map is the clusters of settlements with good road systems. especially the fact that there is a loop in the south with two harbors, all 3 city states, a small town with dye, and a citadel. there is also a loop with decent roads in the north but there is some slowing terrain along the north. biggest fault of this map is that the only two harbors are close to each other, but at least they are both within the best loop of roads. it seems like there is a good mix of settlements on different terrains on this map.
edit - added screenshot -
https://steamcommunity.com/sharedfiles/filedetails/?id=2196897864
edit2 - I'm not as happy with the above seed as I was 1 day after the release of blazing deserts. I've done a lot of seed hunting since then and wanted to add my best find to page 1 of this thread. I've shared alot of seeds I think are good in this thread, below is the most popular one so far -
seed: SKOTESLAMT
all 4 have 5starting Mdef and at least 1 star in Mdef
3 of them have 51-52 Matk and at least 2 stars in Matk
the one with only 49 Matk has stars in resolve and HP, tank stars.
map does not really stand out as a positive or negative to me.
Someone over on reddit posted a pastebin link full of Lone Wolf seeds.
not sure if it's good enough, I haven't played enough on this map to if it's good for trading and others, but there's at least a fortress in the middle of the map with a workshop for tools:
OUDZMKJHUZ
- brave / 2Matt / 1 Fat / 1 Mdef
- 1Matt / 2Fat / 1Resolve
- bright / 2RA / 1RDef / 1Fat
Really, I don't get why don't expose some parameters for world creation, especially:
- Noble Houses Banners.
- Number of settlements.
- Resources amount.
- Starting brothers overall strength.