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SPHFOONMTC
There's also a seed in here, but he says there is no swamps. Maybe you want to check it out though.
https://steamcommunity.com/app/365360/discussions/0/3491891042516296703/
Sorry, both of those aren't what you are looking for but maybe it is better than nothing if nobody else has anything.
VKBYRFAAGB
Swamp city in the west (Auenhausen)
Swamp settlement in the east (Auengrund)
Auenhausen the settlement closest to the great wilderness so you'll be visiting it quite frequently. Auengrund is usually visited on the way from the west (adventure! or south (quests, trade, cities) to the two citadels in the north-east.
The starting cultists aren't anything special, though the 4th one who has 3 stars in MD and one in fatigue as well as Fearless + survivor could make a half-decent tank.
The map has a single settlement on an island, but it is a village, not a city, so it doesn't violate your "no island cities" rule.
(This map is awesome for lone wolf origin; Cultists? You tell me. But it does fulfill your requirements.)
YUHGNMFNCW - 2 swamp settlements right by one another. Starting cultists are all mediocre.
AYXWYGIPUA - 4 swamp settlements. Serviceable starting cultists. 1 island city.
IJJVUITFRA - 2 Swamp settlements. Tanky starters.
TJZSAJZJVQ - 3 swamp settlements. mediocre starters, 1 great banner holder. 1 island city.
RAAIYVTZAK - 2 swamp settlements. Poor stats good traits starters. 1 island city.
TJZTBNIKQF - 2 Swamp settlements. Decent starters.
Island cities seem more common on these swamp maps too...
3 Swamp villages, and all 4 starters are *well* above average. 2 start with paranoid if I remember right, and stats/stars are also quite usable.