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Ah you mean the lindworm scale cloak? The kraken might be a bit tough for my current setup cause it's still heavy filled with tanks. Do you know what the kraken addon gives stat wise?
The 1h swordmaster is wearing a -12 fatigue and 122 durability armor with a bone plate addon cause he's got the debuff of being old. I'm a little bit freaked out that with 55 hp 122 armor and 45 head armor he'll still get killed by some unlucky strike even though he's nimble, has 50 melee def and 102 melee skill.
The one tank next to the swordmaster is still only a lvl 9 caravan hand with 85 hp with a 250 body armor and 223 head armor. I'm still unsure if he'll survive to lvl 11, hence the bone plates for him and the rest of the guys who isn't a wildman with insane fatigue.
The lindurm gives +40 armor at a -2 fatigue penalty and makes the body armor immune to lindwurm acid splach. The kraken gives -10% body damage taken. The armor you show is a great endgame armor. It rolled a little heavy, but still has a great armor total and should eventually get a good add-on.
You know the funny thing with the city that I found this armor just posted a job to hunt lindworms. And the wolf mantles stack!? I didn't know that. Maybe it's cause most of my frontliners were tying up several little groups of opponents that I didn't notice it. I may just keep a front line armor set filled with wolf mantles just for those crazy huge orc camps.
i would say it depends who gets to wear it. if you need it on someone with low fatigue make it padded if not a +40 isnt bad if he has insane fatigue like a wildman which is wearing it right now.