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they all add up a lot of essential components for your campaign.
If you like all that and just wish the world was expanded, the DLCs deliver.
Expanded more lively world is what im looking for.
Warriors offers my favorite faction with barbarians. They can be fought early yet are dangerous no matter how late you take a run. It opens up some 'builds' and offers some incredible origins. Northern raiders are a great departure from typical origins if not noob friendly. Militia is my favorite origin by far. Fielding 16 bros of dubious quality and having a 25 man total roster just opens up entirely new team compositions and tactics. That origin alone would have justified the price for myself at least.
Deserts offers similar (probably slightly more) enemy variety than WotN. The retinue feature is both fantastic quality of life and makes the game easier without being too much. Arena is kind of cool. The equipment offered is a bit less interesting with mostly swordlances, grenades, and handgonnes being relevant in reality. Although those are all interesting and mechanically fun tools. Some of the fights added are difficult to obnoxious depending on personal taste. A lot of people dislike Serpents (snakes that pull your vulnerable units into a dogpile and annihilate bros without battle forged) and ifrits (difficult if you aren't either powerful already or adopt specific tactics). The late game crises added is the hardest in game if you side against the south, and if you side against the north its basically noble war with different ally units.
Both those DLCs offer tons of content and are excellent starting choices. Beasts + Exploration is certainly worthwhile, but I would consider it as a 2nd or 3rd pick up simply because the amount of content isn't on par with the others. Its quality is there and it has good impact on the game, but adding major factions really offers diversity that extends longevity in a way this one can't.
I like WotN more than BD, but I can easily see preference for the later. Retinue in particular is a bigger mechanical addition than what WotN offers and really improves quality of life and reduces some frustration that can be hard to play around without experience. A lot of people hate barbarians because they are really dangerous to the meta builds relying on battle forge. I love barbarians, but they are absolutely dangerous no matter how strong your company gets.
The humans in blazing deserts aren't bad at all (easier than most base game stuff imo) excepting the late game crises against them, and you don't have to go against them. With WotN you can simply avoid fighting large numbers of Chosen if they are soul crushing to you. I love fighting them, but they are a mid game+ unit and basically never forced to fight if you don't want to risk it.
Don't like barbarians? Stay out of the top 15-20% of the map wilderness. Don't like blazing deserts monsters? Stay around roads or cities in the bottom 15-20% of the map. Don't fight against the south in the holy war crises until you know your stuff though. That is suffering. I don't know if anyone has truly solved those fights reliably and cleanly every time without ridiculous teams.
You can't do that in game screen of BB. You need to unchecked from steam.
Yes; B&E and BD expand the map. I think WotN does also, but cannot remember exactly.
Right, thanks for the correction.