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Expert combat may let you scale faster, but Beginner combat will always be easiest.
The quality of your map seed is worth at least one more difficulty level.
Expert applies a 1.15 multiplier on enemy "resources."
Enemy party compositions a generated based on the resource count of the contract or camp and some other scaling factors and random variation.
Loosely, we can say that Expert fights will have 15% more and/or harder enemies than Veteran. Beginner has a .85x multiplier.
Difference between Veteran and Expert is probably not that noticeable, I wouldn't really know. If you mod the difficulty to something absurd like 1.7x multiplier it is very noticeable and you see nonsense like 6 Direwolves against a 6 man party on day 5 beast contracts.
Expert necromancer.