Battle Brothers

Battle Brothers

View Stats:
Tamasin Mar 15, 2020 @ 9:31am
Two hander Hammer vs two hander Axe
Which is better for what?
< >
Showing 1-15 of 40 comments
hammer against heavy armour, axe is pretty good against all.
Armin Mar 15, 2020 @ 9:56am 
Axe is rather situational. because it hurts head and body at the same time its weaker against everything that has armor in both does spots. if things dont have armor (mostly beasts) and likes to sourround you (mostly beasts :P) an Axe can destroy things. where i mostly use the axe is for 2Handed Berzerker bros that use nimble. because they dont have high fatigue they cant use much special moves. and the axe mostly does the normal move.

on the other hand the hammer: you need recover, you need an insane fatigue pool (as on most berzerkers). but they are strong. not just vs armor. they mostly protect my flanks with their curve move and just destroy ♥♥♥♥. doesnt matter what.

so generell tip (if you are newer) in my runs i always had 2 hammer bros and only ever 1 good axe guy(needs to be really well fitted to be better than a normal sword zerker)... so go get yourself some hammers >:-)
Not Anonymous Mar 25, 2020 @ 7:22pm 
Hammer has to be the best, it obliberates armor, has a 3 tile arc which is way more useful vs the axe's situational 6 tile, inflics stagger which sends Orc berserkers and anything else way down the turn queue AND ALSO PUSHES AWAY!.
A bit less damage, but when you get a named hammer that gets covered.
I do find one handed axes much more useful than one handed hammers though..
turtle225 Mar 25, 2020 @ 9:28pm 
I did some testing on this in the calculator a little while ago. Hammer Smite beat Greataxe Split Man just slightly, but it lost to Mansplitter Split Man noticeably, against the enemy test group (26 enemies).

Originally posted by Not Anonymous:
I do find one handed axes much more useful than one handed hammers though..

Warhammer should beat Fighting Axe against most enemies. I haven't done very much testing with shieldbros, but Warhammer/Winged Mace Duelist are usually better than Fighting Axe.
Last edited by turtle225; Mar 26, 2020 @ 10:30pm
Not Anonymous Mar 25, 2020 @ 11:20pm 
I understand you come from a virtual scenario but im talking about real gameplay scenario, where only looking at damage wont cut it... which is weird because when i mention the onehanded axe being more useful I was actually talking about damage, but mace and the warhammer are useful specifically for their second skill more than anything, at least thats how I been playing. Also, i never tried duelists so take that with a grain of salt.
turtle225 Mar 26, 2020 @ 8:29am 
Did some tests with shields and indeed the Fighting Axe is beating Winged Mace against the test group (Axe headshot bonus is factored and enemy defensive perks as well).

They both lose handily to Warhammer though, I think you are underestimating how good it is. You don't even really want to use Destroy Armor unless it is a high armor and high hp enemy, like Warriors and Chosen. Warhammer should do even better outside of a sandbox calculator because you can be smart about who you attack with it and leave teammates to mop up the stripped enemies. It's bad against Unholds and such, but you would just switch to a Sword there.

If you are trying to maximize damage on a shieldbro, then Warhammer should be a better pick than Fighting Axe against most enemies, but it does cost 11 Fat per swing instead of 10.
Santo Mar 26, 2020 @ 8:58am 
Turtle, you mean 2-handed warhammer, or also the regular one?
turtle225 Mar 26, 2020 @ 10:36am 
In the last post I'm referring to 1Handers - Warhammer vs. Wing Mace vs. Fighting Axe.

A few posts above I talked about 2H Hammer Smite vs. Greataxe Split Man vs. Mansplitter Split Man.
Not Anonymous Mar 26, 2020 @ 12:22pm 
Just to add context, i usually use the fighting axe with tank bros (or my wildman thrower), where i dont put so much points in attack, so they usually get their hit chance from other traits. Depending of the situation; if they cant hit outright or hitchance gets lowered, they get relegated to holding the line and destrying shields until i can get there with the rest of the bros. I never use duelists since i cant find a good use for them ( but i do use sword counter bros with shields), rear bros do the sniper damage from behind
Uncle Khai Mar 26, 2020 @ 4:22pm 
this weapon better that weapon? bullsh..t it also depend on your bro build! if you ask me which weapon i will choice fort the "BEST melee bro" i have? then i answer i will pick two hand AXE absolutely.

We both know Hammer has more ablity than Axe BUT damage contact only "BODY" or "HEAD" instead with AXE damage contact "BOTH"! easy to see the first difference damage ONE TARGET! Hammer has "stagger"? then i will pick adrenaline for AXE.

you said you need a lot of fatigue to hammer for AOE skill, but do you really need how many aoe something then aoe again? you use AOE because "Reach advantage". that all, you trade one perk to take around 15 - 25 MD but the true nearly every turn less then 10 MD! for Axe we 95% time we use normal one hit. then i will pick "Indomitable" to recieve damage. Now caculator fatigue pool, AXE with indomitalbe will need fatigue more Hammer with AOE only! if you use AOE then you can't indo,, if you use indom than you can't AOE. this is second difference.

two type weapon with two type play, you can't compare weapon to weapon only without your build bros work efffect with that! for me Hammer is a upgrade version Sword vs armor!

Like crossbow and bow, a lot of people hyped bow very much but only get into battlfield then we will know what is dangerous weapon. i like the way Tok tok death instead pew pew all round with nothing
McGrits Mar 26, 2020 @ 4:58pm 
The two handed axe is better because the long axe is way better than the long hammer. The 2h axe bro uses both the great axe and the long axe with quickhands. The situational capability is that much greater. When fighting orcs, your 2h axe bro on the edge of the backline can wack the young orc with the long hammer, killing a couple per turn. When the orc warriors show up to flank or smash through the front line, they get a great axe to the face.

Also, the great axe always hits the weak spot in the armor. Always.
Kill'em ALL Mar 26, 2020 @ 5:20pm 
Originally posted by McGrits:
Also, the great axe always hits the weak spot in the armor. Always.
No, it always hits both head and body for additional damage, there is no such thing as "armor weak spot" mechanics-wise - just armor ignoring % of weapons (possibly supplemented by Duelist perk) and armor-bypassing "Puncture" skill of daggers. Your assesment of the utility is also rather off in my opinion, I refer you to Turtle's posts for the exact reasons.

Not trying to shoot you down here but it seems like your understanding of the game mechanics is not very precise and the math just doesn't add up for the cases you provide.
suejak Mar 26, 2020 @ 5:51pm 
Originally posted by McGrits:
The two handed axe is better because the long axe is way better than the long hammer. The 2h axe bro uses both the great axe and the long axe with quickhands. The situational capability is that much greater. When fighting orcs, your 2h axe bro on the edge of the backline can wack the young orc with the long hammer, killing a couple per turn. When the orc warriors show up to flank or smash through the front line, they get a great axe to the face.

Also, the great axe always hits the weak spot in the armor. Always.

I really like this type of bro too. It's usually a high-fatigue adrenaline backliner who gets RA for me. Very cool when he gets to shift into roundswing greataxe mode!

I also agree that the greataxe is useful because it "always hits the weak spot in the armour." Kill'em All, he means that split man will always hit both the head and the body. This is useful because some enemies have much weaker head armour than body armour, or even the other way around (either because they spawned that way or because the head or body happened to be stripped).

In that way, it's a cool tactical option because you don't have to worry as much about accidentally hitting the wrong body part.

Splitmanning sergeants always feels strong! (Never done the math, but it makes sense...)
Last edited by suejak; Mar 26, 2020 @ 5:57pm
Estieukua Mar 26, 2020 @ 6:06pm 
The other cool thing about Split Man is that, if the head+body hits both do 15+ damage to HPs, the enemy suffers two negative morale checks at the same time (e.g. unholds can drop directly from steady to breaking morale).
suejak Mar 26, 2020 @ 6:21pm 
OK, I did the math.

EDIT: I did the math bad. Applied Brawny to Nimble. See Turtle post below for correct numbers.

And by did the math, I mean I used LordMidas's calculator and tweaked it to use the right Nimble percentage... Hopefully there aren't other bugs... (Too dumb to use Turtle calculator.)

Greataxe has a 100% chance of killing a max-armour 210 sergeant in 3 hits!

Mansplitter is about 40+% chance of 2 hits and just under 60% chance of 3 hits.

2h hammer is about 55+% chance of 3 hits and 40+% chance of 4 hits.

Interestingly, the greatsword has a roughly 10% chance of 2 hits, 10+% chance of 3 hits, and less than 80% chance of 4 hits.

2h mace gives tiny chance of 2 hits, less than 20% of 3 hits, and about 80% of 4 hits.

(Greataxe / Mansplitter are also the most consistent vs. a 150 sergeant, against which everything except the axes does worse due to the higher Nimble percentage.)

...assuming no missed bugs in the calculator.

Anyway, of these choices I'd definitely go with the mansplitter or greataxe here. This is exactly the kind of situation McGrits was referring to IMO.
Last edited by suejak; Mar 26, 2020 @ 9:31pm
< >
Showing 1-15 of 40 comments
Per page: 1530 50

Date Posted: Mar 15, 2020 @ 9:31am
Posts: 40