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Een vertaalprobleem melden
that post by msunavygrad had confused me and I thought there was an item called heavy staff, so thought it was from the prophet/herald set of enemy. of course I got the heavy staff sling if I'm giving feedback about what it looks like in my inventory.
day 48, night, walking in woods, got an event where I find cultists butchering a nobleman. had 3 options, chose the first option, something like "charge right in" it caused me to start a fight against 15 cultists in which I was not in formation. it appeared to be the "you're surrounded" type of battle. wether or not I was surrounded, wether the cultists were all acolytes and sacrifices or all defilers, I didn't care, soon as I saw the battle threw me out of formation I said that's bull, I attacked them and they were distracted, no way I deserve to lose formation, let alone be surrounded. re-load, no more feedback on that event. sorry.
That is a tough group.
You are really going to like using the Mancatcher, it provides a lot of tactical options.
The Cultists make the roads more dangerous, giving more chances for battle. I have not ventured out into the wilderness at all and I have been getting all the fights I can handle.
I am pretty happy at the combat mix as I have seen; Goblins, Orcs, Bandits, Nomads, Barbarians, Cultists, Undead, and the odd beast. Very happy that the Cultists are not the focus of play, I can find them if I want to but am free to do other things.
nice, I think we're on a similar pace, yeah I'm happy with the amount of cultists I've faced as well.
day 51, I don't have any brother that has been in every battle. if I were to hazard a guess I'd say maybe one of my two level 8's has only missed about 5 battles, he has 61 battles fought. I have two level 8 bros, six level 7, four level 6, and 1 each levels 5, 4, 3, 2, and 1. 17 total bros. my obituary includes a level 3 bro killed by a brigand leader, and a level 6 bro bled to death because of a cultist defiler. two bros have also suffered permanent injuries and been retired, one brought back as a drill sgt. my retinue includes a cook, a cartographer, and a drill sergeant. I feel the need for a blacksmith bad with so many bros going battleforged so fast and slow repair times on 200+ armors. I'm not sure if I should fire the cartographer or wait for about 420 more renown. the cartographer has paid for himself already as I've done some solid wilderness exploration.
I think my cultist kill count stands at 39, including 14 acolytes, 5 sacrifices, 8 fanatics, 4 hunters, 2 enlightened fanatics, 1 herald, 1 preacher, 1 prophet, 2 mancatchers, and 1 defiler. I have looted 1 sacrifice collar, 2 mancatchers, and sold off all other cultist loot including the heavy staff slings.
https://steamcommunity.com/sharedfiles/filedetails/?id=2526349723
Day 52, 63 battles. On the way back to cash in the Contract we get the Necropolis Map event, so now we know where that location is.
you know, different warring sect actually has me considering restarting this challenge as cultist origin. the mod provides the opportunity to equip my cultist team with cult headgear, armor, and weapons, and gives playing as cultist origin actually more of a roleplaying feel given you have cultist gear for yourself now.
I'm considering restarting at all because I'm not finding myself enjoying the deserter origin much, it had been under-played by me but yeah, still not a fan of it. also because I'm regretting perk choices on several of my highest level brothers.
Go for it. The Cultist Origin Resolve buffs are the perfect foil against the Cultist Faction.
Day 54, attacked by the Necropolis Hunters trying to take back the map. A mix of Armored Zombies, Gheists, Alps, and an Undead Champion. Fortunately I have the Banner guy still in the lineup and we just squeak by without any losses. We got this nice mace for our efforts.
https://steamcommunity.com/sharedfiles/filedetails/?id=2527314130
https://steamcommunity.com/sharedfiles/filedetails/?id=2527665921
We survived, barely. Needed several rallies, and dogs helped. Those Enlightened Fanatics are really tough and hit hard.
https://steamcommunity.com/sharedfiles/filedetails/?id=2527666602
Have had a rough few days fighting battles against; Cultists, Orc Warriors, Undead Map Hunters, and the Undead Hoard while helping the King. Desperately need to rest and rebuild from losing three brothers with another badly wounded.
The last thing I needed right now was another unique hard fight, so I sadly had to turn over the cargo. We were just too beat up from the last several unique battles to take on another one. It sure rubbed me the wrong way, but I suppose this game has taught me to live and fight another day. I have to say, we sure are popping all the odd fights possible it seems.
Overall 71 battles in 60 days, seems we can't take a swing a dead cat without getting into a scrap.
Immediately after we are jumped by some Barbarian Thralls and Reavers, they prove to be no match but we lose a named shield for some worthless loot. Up to 73 battles in 61 days.
https://steamcommunity.com/sharedfiles/filedetails/?id=2529545597
I am still happy with spears, maces, and throwing weapons, although all spear guys are going to need quick hands to swap weapons as damage is at such a premium.
I've only fought Cultists a couple of times. Still only seen their early game stuff for the most part.
I have a glass cannon backline right now and a generally lame frontline. I lost a decent bro I was going to use as a Spear Duelist because I forgot to re-enable Spearwall as I was speeding through a battle and then two Nomads walked up a bonked him with 2Handers