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You can find the full list here: https://battlebrothers.fandom.com/wiki/Character_Backgrounds
The average skill range is 37.
Squire, Witch Hunter, Shepherd, Beast Slayer, Poacher, Bowyer, Sellsword, Hunter
https://steamuserimages-a.akamaihd.net/ugc/1661227687387888749/BADED9B6F44A592917B72B8A61BCD2D953DB670D/
Traits:
Determined, Iron Lungs, Night Owl, Eagle Eyes, Strong, Swift, Athletic, Tiny, Iron Jaw, Tough, Quick, Bright, Fearless, Optimist, Brave, Lucky
https://steamuserimages-a.akamaihd.net/ugc/1661227687388008119/ECA6B05747C6C46835BC63E022AA0EF873A7287E/
87 Ratk sounds perfectly fine to me.
In my current run there was only one hunter and he's dead now, the poachers have had melee stats, and the bowyers are trash.
I have a pretty good Nomad archer, (Ratk 89) my other two archers are a Militiaman (Ratk 85) and a Messenger (Ratk 87). They're all very effective IMO, they just aren't too special at making difficult shots. Compared to more pure archer backgrounds, they often have higher fatigue or hit points and make up for a bit of their lost optimization that way. All three of these guys draw 2H Saifs on anyone that rushes them, two swings plus bleeding, it works really well.
I've also made a decent archer out of a Deserter.
37 is a terrible average, I wouldnt make a ranged bro out of 37 ratack bro even with 3 stars. 50 with 2 stars is a real average you want your ranged bro to be. Ranged units are more of a luxury imo, you'd better find a good recruit for it or not bother.
Ranged units must hit alot, that's literally their only function. IMO ranged bro need to be close to 100rtack by lvl 11 to make it worth the time to raise him. Otherwise I'd rather get another melee bro, better value.
Should be ~86?