Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Honestly if it was back line brothers you can you without any of those too but if it was front line brothers you really need one of them or you will almost injured every time you got hit from late game enemy.
If his FAT really that low you can try minimum FAT usage by use 2H weapon + mastery for that brother.
both seem a little underwhelming compared to guys with proper light armour (seeing a 60% health damage reduction) or good heavy armour (about 30% armour damage reduction)
If so then you can skip that perk for now and spent it on other perk until you can get good armor for him.
Just make sure you have enough point to spend on those perk before reach lv11 since you gain nor more perk point after that.
The OP said he was referring to bros that just aren't going to be good at fatigue.
lol, imagine being so late game that legendary armor is given to the rookie
It's not really that late game. It's sort of a gap. Seems to happen in several game systems really.
Sometimes there's named medium armor you can use with nimble and it's great.
Bad FAT still can manage. I have one brother in my team that only have 33-40 FAT after wear armors and weapons. I let him use 2H weapons + QH swtich with another reach weapon so he can still attack enemy with 3 tiles always before he start move.
What happens when he loses fat from being attacked a lot?
Good luck doing anything useful with that loadout.
I'm of the opinion that armour isn't everything. mdef is far more important. armour essentially is there to keep the guy alive long enough to get rescued if he gets into trouble
I don't let him surround by 4-5 enemy. He was usually move with another frontline brothers. Also he got very high M.Def that why i use him even though he has low FAT. (He always roll 2 for FAT every level... seriously
More ever even if he lose FAT from being attacked, you got 15 FAT when his turn start. I only need 12 FAT for attack. So i can move and attack every turn even if he lose all FAT from attacked before his turn start.
It not that i don't want to raise his FAT but... this is god's will. I gave up on raise his FAT after roll 2 for FAT every levels until he reach lv7... I probably kick him long ago if not for his 3 star M.Def and 2 star M.Atk.
Btw. that brother Armor got for free from Fallen Hero that why his FAT is so low. Since i already gave up on his FAT there no reason for why i shouldn't make it even lower at this point. I can move and attack every turn anyway. For good heavy armor with lower weight i keep it for another bros that need more FAT to use instead.
If your HP isn't terrible then often you are better off going for 40% Nimble. Medium armor Nimble will help more against things like Goblins and Gilded, but make you worse against anything that has any punch to their attacks.