Battle Brothers

Battle Brothers

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Galik21 Nov 25, 2020 @ 8:27pm
How to wear heavy armor - need help
Hello,

I have a problem with one of the game mechanics. It's all about fatigue combined with the use of heavy armor.

I need information on how to build a character to be able to use heavy armor without getting tired after two turns.

To be precise, I mean high-class armor that requires large amounts of fatique.

Thank you in advance for your help.
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Showing 1-11 of 11 comments
Crowkeeper Nov 25, 2020 @ 8:31pm 
Brawny coupled with a brother who has stars in fatigue. Recover is also pretty useful.
Last edited by Crowkeeper; Nov 25, 2020 @ 8:32pm
McGrits Nov 25, 2020 @ 8:47pm 
Look for a starting (level 1) fatigue 100+. You can get there with a starting fatigue in the mid 90s but that will take at least two talent stars to get up to the highest non named armors.

Also, named armors have lower fatigue cost so you can outfit your battle bros and and still have them able to fight.

Look for a discussion on how much fatigue you should have after your bro is fully armed and armored. It can be as low as the mid 60s all the way up to upper 80s depending on loadout and perks.


DT Nov 25, 2020 @ 9:00pm 
Use 2 hand weapon for bro. with low fatigue and use heavy armor.

Since they use less fatigue than bro that use 1-hand.
Last edited by DT; Nov 25, 2020 @ 9:01pm
Galik21 Nov 25, 2020 @ 9:58pm 
Thanks for your tips!
turtle225 Nov 25, 2020 @ 10:18pm 
Farmers and Wildman are cheap backgrounds with an above average Fatigue base.
flameDjinn Nov 25, 2020 @ 11:29pm 
Also Lumberjacks have above average Fatigue base
Brawlers and Squires also have good start Fatigue
Light Padding Replacement attachment saves some fatigue
Stars in Fat helpful.

Basically you need next fat values at 11 lvl
~25 for non berserk 2h mace/axe (but need pathfinder)
60 for berserk 2h mace/axe
70 for 1h weapons
80 for berserk 2h sword, berserk 2h cleaver

So for 2h axe you need
60 base
41 (300 coatOfScales + 300 fullHelm + brawny)
16 2h axe
=> 117 total fat at 11 lvl

for 1h mace + shield
70 base
41 (300 coatOfScales + 300 fullHelm + brawny)
10 winged mace
14 heater shield
=> 135 (which is quite high, so only farmers, wildmans, lumberjacks can easily reach it)
Last edited by flameDjinn; Nov 25, 2020 @ 11:38pm
hurdygurdyman Nov 26, 2020 @ 1:11am 
You can also look at traits and perks to maximize your useable fatigue.

Traits like Iron Lungs (+3 Fat recovery/turn) and Strong (+10 Fat) are very useful. Athletic reduces Fat use from movement.

Avoid traits like Fat (which, ironically, costs you -10 fatigue) and Asthmatic (-3 fat recovery/turn).

For perks, you'll definitely want Brawny as others have said.

Other perks that either reduce Fat use or increase useable fat include Weapons Specialization (reduces fat use), Bags and Belts (eliminates fat penalties for carried items), and Pathfinder (reduces fat use from movement).

You can also use the Gifted perk to add +4 fat to a bro.

Lastly, in addition to named armor, helmets, and shields being lighter (usually), some named weapons are also lighter and/or build-up less fat when used.
Nasarog Nov 26, 2020 @ 5:02am 
Also, they are tanks and meat-shields. Don't waste points on skills that give them a lot of dance moves (there a few of those types), get skills that mitigate fatigue and armor weight. There are a few good builds out there for that.
Heron Nov 26, 2020 @ 5:54am 
Also don't forget to level HP to at least 80 if possible. Heavy armor does not protect well from piercing attacks.

And as others have said, do not just look at stars in fatigue. Look at how much fatigue your guy has at level 1 when you remove all equipment. 100+ fatigue at level one is solid, especially with stars. 120 fatigue at level 1 is awesome even without a single star.
Last edited by Heron; Nov 26, 2020 @ 6:01am
Galik21 Nov 26, 2020 @ 9:13am 
Originally posted by felix:
Also Lumberjacks have above average Fatigue base
Brawlers and Squires also have good start Fatigue
Light Padding Replacement attachment saves some fatigue
Stars in Fat helpful.

Basically you need next fat values at 11 lvl
~25 for non berserk 2h mace/axe (but need pathfinder)
60 for berserk 2h mace/axe
70 for 1h weapons
80 for berserk 2h sword, berserk 2h cleaver

So for 2h axe you need
60 base
41 (300 coatOfScales + 300 fullHelm + brawny)
16 2h axe
=> 117 total fat at 11 lvl

for 1h mace + shield
70 base
41 (300 coatOfScales + 300 fullHelm + brawny)
10 winged mace
14 heater shield
=> 135 (which is quite high, so only farmers, wildmans, lumberjacks can easily reach it)

I didn't even know there were maces in this game. :o
Phunfun Nov 26, 2020 @ 10:03am 
Originally posted by Galik21:
I didn't even know there were maces in this game. :o
The most well-known being the legendary named mace, Mace Windu, only found at the hidden location Jedi Temple. You have to bribe a lot of drunks for rumors at taverns to get it's location as most people think the location, and the mace, no longer exist...the mace having been thrown out a window and lost to time.
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Date Posted: Nov 25, 2020 @ 8:27pm
Posts: 11