Battle Brothers

Battle Brothers

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cavetroll Oct 6, 2020 @ 3:38am
Tabletop game
This woud be awesome converted to some kind of boardgame am i right ? Kickstart it ! :D
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Showing 1-15 of 23 comments
Sebslocker Oct 6, 2020 @ 4:10am 
I suggested it some time ago. Community made me realise that amount of rolls and book keeping would be overwhelming but I think someone made roleplaying version
Teut Oct 6, 2020 @ 4:35am 
Originally posted by Sebslocker:
I suggested it some time ago. Community made me realise that amount of rolls and book keeping would be overwhelming but I think someone made roleplaying version
While I agree, a simplified ruleset for tabletop doesn't seem too far fetched and would be awesome.

(And having looked at some of the PnP systems today, it would be hard to come up with something MORE complicated...)
cavetroll Oct 6, 2020 @ 7:04am 
Originally posted by Sebslocker:
I suggested it some time ago. Community made me realise that amount of rolls and book keeping would be overwhelming but I think someone made roleplaying version
Welp if you can make something so massive like descent into relatively small boardgame i think BB woudnt be so much harder
Cat® Oct 6, 2020 @ 8:07am 
It's feasible, but as Sebslocker says the rules as are would require an absolutely astonishing amount of paperwork. If simplified you could just use any generic tabletop setting, as boiled down to its basics BB is not a very complex game; just the math behind it.

Though I'd wonder why you'd want a Battle Brothers boardgame at all, because it's singleplayer, so you'd reasonably play it by yourself. Unless they changed the goal as well, in which case it's just branding. Basically the only way I can see BB work as a tabletop game is if it sheds most of what makes it BB, so it can be a multiplayer game similar to Talisman. Which, would probably be fun quite frankly, but you can always just play Talisman. Basically every DND version and knock-offs also work as if you were a mercenary band so that's also an option. Which would also be fun.
cavetroll Oct 6, 2020 @ 8:36am 
Originally posted by Cat®:
It's feasible, but as Sebslocker says the rules as are would require an absolutely astonishing amount of paperwork. If simplified you could just use any generic tabletop setting, as boiled down to its basics BB is not a very complex game; just the math behind it.

Though I'd wonder why you'd want a Battle Brothers boardgame at all, because it's singleplayer, so you'd reasonably play it by yourself. Unless they changed the goal as well, in which case it's just branding. Basically the only way I can see BB work as a tabletop game is if it sheds most of what makes it BB, so it can be a multiplayer game similar to Talisman. Which, would probably be fun quite frankly, but you can always just play Talisman. Basically every DND version and knock-offs also work as if you were a mercenary band so that's also an option. Which would also be fun.
Very strange logic :O pc game is singleplayer so tabletop must be also ? What about deckbuilding game where every player woud represent one mercenary band building it and then compete to finish contracts or maybe descent style where every player woud have its own mercenary equiping and taking skills and together to finish missions or even wargame ....possibilites are endless and why go for this setting ? Why go for any setting then mate ? If you reaaaaly dont want to be battlebrothers tabletop i may start to get your points otherwise you just listed things that doesnt matter :D
Cat® Oct 6, 2020 @ 8:45am 
Originally posted by cavetroll:
Originally posted by Cat®:
It's feasible, but as Sebslocker says the rules as are would require an absolutely astonishing amount of paperwork. If simplified you could just use any generic tabletop setting, as boiled down to its basics BB is not a very complex game; just the math behind it.

Though I'd wonder why you'd want a Battle Brothers boardgame at all, because it's singleplayer, so you'd reasonably play it by yourself. Unless they changed the goal as well, in which case it's just branding. Basically the only way I can see BB work as a tabletop game is if it sheds most of what makes it BB, so it can be a multiplayer game similar to Talisman. Which, would probably be fun quite frankly, but you can always just play Talisman. Basically every DND version and knock-offs also work as if you were a mercenary band so that's also an option. Which would also be fun.
Very strange logic :O pc game is singleplayer so tabletop must be also ? What about deckbuilding game where every player woud represent one mercenary band building it and then compete to finish contracts or maybe descent style where every player woud have its own mercenary equiping and taking skills and together to finish missions or even wargame ....possibilites are endless and why go for this setting ? Why go for any setting then mate ? If you reaaaaly dont want to be battlebrothers tabletop i may start to get your points otherwise you just listed things that doesnt matter :D

Then why call it Battle Brothers?
Heron Oct 6, 2020 @ 11:21am 
I adapted parts of BB's combat system foundations for my current Pen and Paper campaign, but it's not the same at all.

I had to tweak lots of numbers to make things easily calculable and rollable with a D20 (10 mdef are absolute God tier in my version for example), ditched armor and armor penetration all together because there would be too many calculations involved for the dungeon master (me) imo and also got rid of initiative in favour of an Xcom style turn order, though that wouldn't have been strictly necessary.

Perks and abilities I only took some inspiration from, I needed different stuff mostly for my setting, which is Hallownest from the Metroidvania "Hollow Knight".

And then I added a third dimension on top of things.

Tldr: Do it yourself in a way that suits your needs!
Last edited by Heron; Oct 6, 2020 @ 11:31am
cavetroll Oct 6, 2020 @ 11:35am 
Originally posted by Cat®:
Originally posted by cavetroll:
Very strange logic :O pc game is singleplayer so tabletop must be also ? What about deckbuilding game where every player woud represent one mercenary band building it and then compete to finish contracts or maybe descent style where every player woud have its own mercenary equiping and taking skills and together to finish missions or even wargame ....possibilites are endless and why go for this setting ? Why go for any setting then mate ? If you reaaaaly dont want to be battlebrothers tabletop i may start to get your points otherwise you just listed things that doesnt matter :D

Then why call it Battle Brothers?
One day you may understand why people try to have more things they like around...
Kinggillip Oct 7, 2020 @ 8:12am 
I’ve been wanting to run a loosely BB themed campaign, but am struggling to find a good system.

Main idea: players can buy randomly generated characters into their roster, and have to pay them to send them on quests. All quests are Highly lethal OSR-ish dungeon crawls, and players can pay as many of their roster Bros to send into the dungeon as they can afford.

I’ve been wanting to make this work in Savage Worlds, but building a random character generation system has been tedious, and I believe some kind of HP system is necessary for dungeon crawls to be worthwhile. Would appreciate any suggestions.
Heron Oct 7, 2020 @ 8:22am 
Originally posted by Kinggillip:
I’ve been wanting to run a loosely BB themed campaign, but am struggling to find a good system.

Main idea: players can buy randomly generated characters into their roster, and have to pay them to send them on quests. All quests are Highly lethal OSR-ish dungeon crawls, and players can pay as many of their roster Bros to send into the dungeon as they can afford.

I’ve been wanting to make this work in Savage Worlds, but building a random character generation system has been tedious, and I believe some kind of HP system is necessary for dungeon crawls to be worthwhile. Would appreciate any suggestions.

Can't you just make your own? The way I did it I defined a 50% base chance to hit with all stats zero (11 or higher with a D20), then every point of difference in (matk-mdef) gives +/-5% chance to hit. Surround bonus is 1 matk per ally.

Hitpoints and damage values can be taken from BB. You could also use BB to generate your tabletop recruits, you'd only have to translate their relevant stats into your system then.
jpfalcon Oct 15, 2020 @ 11:50am 
I think this would translate very well to a board game....Darkest Dungeon will be on KS soon and with Mythic Games behind it, I believe it will be a big success, even to board gamers who never played the video game. We can all waste each other's time saying how we would do this or how we can do that, hell I can write multiple paragraphs on that subject, but I will leave it to the professionals in the field to make the translation from video game to a physical game. I think BATTLE BROTHERS: THE BOARD GAME can be a popular game even for non Battle Brother players though make sure you have nice miniatures to lure them in....
Last edited by jpfalcon; Oct 15, 2020 @ 12:07pm
Rezonus Oct 15, 2020 @ 12:18pm 
Pretty doable, Dark Souls got a board game after all.
jpfalcon Oct 16, 2020 @ 4:38am 
Originally posted by zifnow:
Honestly as a wargamer I think skirmish tabletop games (Mordheim, KoW Vanguard, Warcry) already fit that place. And they are awesome.
This would not be just be a tactical level skirmish tabletop game and besides, with the boardgame industry doing well right now, it would be an opportune time for BB to get on board before to bubble bursts. Eh, who are we to say anyway, it is not as if any of us have an actual stake in this..if it were to happen, cool, if not, so what?
Heron Oct 30, 2023 @ 10:47am 
I'm very sorry about the necro, but I have to.

BB is getting an official board game adaption and I'm part of the project. The development was disclosed this afternoon on Discord:

"Hi everyone! We are Frederic and Andi, and today we have a announcement to make regarding a new venture into the world of Battle Brothers. You may remember that some time ago Overhype Studios asked for alpha testers regarding a secret project related to Battle Brothers – well, this is it: we’re working on a tactical board game set in the world of the game!
The third round of alpha testing will begin in the coming few weeks, and we’re currently in search of active and motivated playtesters to help us. We’re looking specifically for people who have previous experience with complex board games since there is a level of detail and complexity within it that may not appeal to the casual board gamer.

In order to participate, users will need the software “Tabletop Simulator” which is available for purchase on Steam (incidentally, it’s also a really good piece of software to play a wide range of board games as I'm sure many of you board gamers would already know!)
Another prerequisite is signing a confirmation about confidentiality and the intellectual property rights in regards to this project. We want to ensure we create the best possible game, but also would not like to spoil what’s in store for those who don't get into the playtest or just want the final product. Lastly, playtesters should be more or less fluent in English unless they have a partner to test with who speaks the same language.
Ideally, we’re looking for testers who are motivated to actively arrange dates and regularly meet up online with other testers and then provide constructive feedback and information in a dedicated Discord channel we’ll have set up specifically for this.

While Overhype Studios is not directly involved in its design and development, we have more than their blessing – the team is advising us to make sure we stay loyal not just to the setting, but to the spirit of the gameplay of Battle Brothers.

If you have any interest, or questions, please write directly to me over in Discord.
Cheers!"
jpfalcon Oct 30, 2023 @ 7:33pm 
Will you eventually have a Kickstarter/Gamefound launch ?
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Date Posted: Oct 6, 2020 @ 3:38am
Posts: 23