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On the other hand, some of your men are driven to adventure out of a desire to help others or avenge villagers slain by some spiders, or to protect the world from the spooky octopus god or from invading greenskins. These are good brothers.
in general, however, look at their melee attack, melee defense, and health... 54+ melee attack, 4+ melee defense, and 55+ health are generally good scores to consider him someone to protect, especially if he has stars in those areas.
for ranged attack brothers, anything with 47+ ranged attack and 2 stars or 42+ ranged attack with 3 stars, or 52+ ranged attack and 1 star will do well, protect them
you'll also need a sergeant, someone with 50+ resolve and 2 stars or 45+ resolve and 3 stars or 55+ resolve and 1 star is what you're looking for, or better.
in general, you want to limit your brothers that don't play offense, whittling out the guys that started with less than 54 melee attack from your front line, but some people do make use a few tanks, low melee attack brothers that score well in melee defense, resolve, and health, preferrably with stars in those areas. limit the numbers of these bros though. taunt is good for them.
In mid-late game, it's better to keep a spreadsheet with every bro, but early I limit this approach to non-fodder bros only.
Oh, and professional soldiers are usually more competent at murdering than shepherds and servants. Try to get as few bad traits as possible.
Look for stars. 3 stars = kickass brotha.
Also, when I look, the most important traits are fatigue, melee/ranged and resolve. I have a 100 resolve standard boi.