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Tough luck, unless you somehow find out how to unpack the data files.
Also a lot of events just add +mood to someone. Almost useless.
...I think you're missing point of events. They're there not to boost your stats or whatnot (some of them do tho). Their main goal is to add flavour. Same is true for backgounds traits, they're there not to help you min-max but to add character to each merc.
It's kinda reccuring theme. That a lot of ppl seem to not get the "failling is fun" aspect of the game. All are focused on min-maxing and optimizing every little aspect of your party. Like it's necessary to beat the game, or even to enjoy it.
And don't get me wrong, I'm not saying that there's anything wrong in min-maxing itself. But It seems to me that very few ppl are actually appreciating storytelling side of the game, as their focus on optimizing everything makes them loose sight of it. And imho game does excelent job of telling interesting and unique stories, if you let it. Not to the extent DF does, but it's very much similar in that regard.
And it frustrates the hell out of me how little appreciation this aspect of the game gets. As devs have done marvellous job of coding all those events. Casey did a great job with writing descriptions for all of them. Keeping them interesting as well as humorous and grim, often at the same time. Writing in this game is top-notch. Kudos to you, again :)
And yet, nobody talks about that. It's only whine that this or other ♥♥♥♥ is useless or pointless. Or that game is hard and you can't just stroll through it like it was Hello Kitty Adventure Island or smth.
Ok... Sry, had to vent a bit :)
But there's not much else to say besides what already have been said. Untill we get mod support or someone deconstructs the code there's nothing to be done.
Best advice I can give you is to just be patient, those events will fire sooner or later. But it's not much of an advice really.
I do hope you enjoy the game. Best of luck on the battlefields.