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They are good early on for easy relations boosts or to do when your bros are recovering.
Yeah.. if I would have knew it would be there I would have decline it ofc..
I just walked the whole way up to the point just to see if it's really there.
In my opinion this quest should get a rework so that such stuff isn't a thing and it would not be hard to change. Like give a marker where to go and interact with the outpost/hideout. left click on it for an option to attack or spy. and spy would tell you which enemies are in there. and the quest would be something like "go there and spy".
but running around like an idiot to look for something that is on the other side of a sea is really annoying in my opinion.
You have to read carefully if the mission hints at a a direction. In your case, "NW of Steinkai" or " long way north from Steinkai" would both look suspicious and you'd want to avoid them.
I think it's a problem with the quest generation. They create/pick locations a certain distance away but that distance should not be a straight line but shortest walkable distance instead.
Once you get used to them, you can get a pretty good nose for where the locations are likely to be. Climbing nearby hills or mountains often spots the camp in no time. And in many cases, you can clear the camp you find for even better pay!
But I personally would be able to eye up the contract in your case and conclude that it's almost certainly not worth.
One "problem" with BB is that it has what a friend of mine has described as a nerd bias, in that it gives a massive advantage to people who simply know things that a normal player could never be expected to figure out. This is true throughout the game at every level, from recruiting to events to builds to tactics to enemy perks, etc.