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Usually 2 or 3 out of 19 bros. Best set up for high talent is: http://tumult.cc/bb-calc.html?1-7&1-8&1-3&3-5&3-4&3-3&4-6&5-4&6-4&7-4
Colossus may be exchanged for fortified mind, depending on stats. These guys have great stats but can't easily exceed 80 melee attack and so are not good for damage dealer roles. Most important is able to exceed 30 pre-shield melee defense by level 11.
The adrenaline-recover-indomitable-riposte combo is good (disable auto-end of turns)
Lategame use is to tank the northern army of the black monolith, and kill a lot of them if you have the legendary sword. A tank like that can go off on his own and tie up enemies.
Otherwise they can tie up multiple unholds while you focus fire on another with everybody else. Indomitable is critical for this role given knockback. My tanks spend a lot of time using indomitable.
On the flanks with indomitable they can prevent orc warrior breakthrough.
In general they can go meet a dangerous foe and keep him busy while the less dangerous guys are killed.
Early game I will have a rotation tank in the back row who can be mobilized whenever anybody gets in trouble and rotate them out.
I haven't built a nimble tank, but I think it could work with very high hp as long as there are no cleavers. For some enemies like schrats it would work better.
In goblin battles I use an indomitable tank to soak arrows from a 2-step forward position, ideally protecting crosssbow guys behind him.
Tanks are good, you just need fewer of them than 2h guys
by getting a guy with stats focused more in resolve and melee defense than in melee attack, and strengthening his strengths, you can have a guy that won't break and probably still wont get hit much even when he is surrounded, opening up the possibility of getting him surrounded on purpose to give the rest of your team safer angles to attack from.
How dose this combo work?
The goal is constant indomitable and riposte, and it is unless the enemy waits.
A surrounded tank getting attacked by a lot of enemies will soon max out their fatigue. On the tank's turn when he doesn't have adequate fatigue to keep up indomitable and riposte (and so he would be going after the enemies turn), he uses recover and then adrenaline (need auto end of turns to be turned off). If he had adequate fatigue, he could then go first and do indomitable and riposte the next round. Just indomitable is a much easier bar to reach for midgame though.
By going first with adrenaline and then going last due to high fatigue+low init he can keep indomitable up for all attacks.
Discussion of details was in my replies to this thread , starting at post 8: https://steamcommunity.com/app/365360/discussions/0/1796278072831074392/
Something like this can do well for most of the game, but you only want 1 or 2 for the company as a whole. There's a Nimble version of this build too.
Mind and or Adrenaline can be taken instead of Colossus/Gifted depending on your preference. Taunt is droppable too but that's really the only distinguishing factor of this version of the build compared to one Tephros suggested.
Ideal candidate is a loser with garbage base skill and no talent but good defense and hopefully good other stats. Any lowborn with good defense stars can qualify but Thieves are typically a good candidate. Unlike the build Tephros suggested (which is a good build of course) this guy never levels melee skill and almost never attacks making use of Taunt and or positioning to protect the team instead.
Useful guy to have around for safely farming armor. Just Taunt the Leader or whoever while you kill the rest and then you can safely shank without fear since he's taunted.
Very handy in Sea of Tents or any battle with a Warlord.
http://tumult.cc/bb-calc.html?1-3&1-7&1-8&2-4&3-3&3-4&5-3&5-4&6-4&7-4
Lone Wolf variant. Send him 4 tiles forward or diagonal to distract a bunch of guys and mess up the enemy formation. Once your boys kill the rest of the enemies they go pull your tank out from the mob that's been giving him angry looks for the whole battle.
Another build with no melee skill. It isn't his job to deal damage, just distract things.
Fair warning though, this build needs to be at a high level with most of his perks in order to safely do his job. No Rambo missions until the kit is ready for it.
I haven't fought in the Black Monolith before but I think the battle is much more easier if you have a few dedicated tanks holding off the Conqueror and other high dmg dealing undead while you whittle down the weaker ones before focusing on them.
I haven't fought the black monolith since they did the beasts dlc and added the conqueror, but from posts I've seen from people who have beaten it, I've seen that the popular strategy is to have one lone wolf tank for the northern half of the enemies. the conqueror is not tanked, he is kept stunned by a mace wielder or two. one tank, not a few tanks for the monolith.
Quick hands with a kite shield for me. And/or killing their ranged with mine. Heavier armor makes it easier for sure. I'll start using 2h for armor above 130 or so, but it becomes much safer above 200. And nimble seems okay for it too with high hp and defense.
As for working without shield, you just don't before they level up to some level 4-5(some classes like sword master start really high tho). Once you get high enough stats to at least reliably hit you move to two handers. I have played some games where I got lucky with gear and moved early too but you really gotta look at battles and contracts you take without shield as ranged heavy battle will just eat you alive if you try them(I'm just too lazy to change gear, easier to just pick your battles when possible). It takes long time to arm your entire regiment with two handers and proper armor anyway and till then you have shield on some bros so they don't just fall and die. Personally I always felt 190-210 as cut-off point where armor is enough so footman's armor or reinforced haulberk to keep person reliably alive without shield(this is when game says "HaHAA, no steel brow? Bet you didn't think you would get 2 crit hits to the head with crossbows behind a shield dude, welcome to battle brothers!".