Battle Brothers

Battle Brothers

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ZeddTakashi Dec 6, 2018 @ 12:56am
Land Area Names & Quest location need some work.
First, its really hard sometimes to read the names of the area, especially in bright yellow fields where its harder to spot.

The missions where the guys ask you to hunt around a region? Would be nice if we got a rough idea where exactly that region is.

And there must be someway to look at the location of a quest before accepting? (maybe i missed something? Anyone know how?)
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Showing 1-11 of 11 comments
Sai Kyouji Dec 6, 2018 @ 1:06am 
It's kinda a merc's own responsibility to explore the whole map, though.
Just like how a taxi driver shouldnt need to ask the customer how to get to the airport they wanna get to.
ZeddTakashi Dec 6, 2018 @ 1:13am 
Originally posted by Sai Kyouji:
It's kinda a merc's own responsibility to explore the whole map, though.
Just like how a taxi driver shouldnt need to ask the customer how to get to the airport they wanna get to.

Well this isnt a taxi service, and im sure our employer would point us to where he wants us to be.

Even then the ability to look at the map before accepting would do wonders for the game. Oh want me to rescue a village against greenskin? Oh look its halfway across the map that by the time i go and come back plus expenditure i would only earn 100g for all this work. NO WAY
Sai Kyouji Dec 6, 2018 @ 1:35am 
Originally posted by The White Power Ranger:
Originally posted by Sai Kyouji:
It's kinda a merc's own responsibility to explore the whole map, though.
Just like how a taxi driver shouldnt need to ask the customer how to get to the airport they wanna get to.

Well this isnt a taxi service, and im sure our employer would point us to where he wants us to be.

Even then the ability to look at the map before accepting would do wonders for the game. Oh want me to rescue a village against greenskin? Oh look its halfway across the map that by the time i go and come back plus expenditure i would only earn 100g for all this work. NO WAY

Strange, these quests usually just lead you neighboring areas
ZeddTakashi Dec 6, 2018 @ 1:44am 
Originally posted by Sai Kyouji:
Originally posted by The White Power Ranger:

Well this isnt a taxi service, and im sure our employer would point us to where he wants us to be.

Even then the ability to look at the map before accepting would do wonders for the game. Oh want me to rescue a village against greenskin? Oh look its halfway across the map that by the time i go and come back plus expenditure i would only earn 100g for all this work. NO WAY

Strange, these quests usually just lead you neighboring areas

I literally spent 10 minutes scanning the entire map for Ragnars ♥♥♥♥♥ (not actual name) and just gave up.
Stübi Senpai Dec 6, 2018 @ 3:48am 
Keep in mind that you can pick "I need time to think about this" after payment negotiation, so you can go and check the area/ city mentioned in the description.

It's still pretty bad sometimes, I def. had plenty of contracts where I straight up could not find the location the guy mentioned (Presumably it's somewhere in the unexplored area every map has). On the flipside, you CAN take it as a decent excuse to just roam around exploring and clearing locations, and then have a potential paycheck once you're back.


The specific issue with Greenskin contracts being halfway across the map:

Let's assume there are 3 factions on the map. Sun, Deer and Neutral. In the north, there are mostly Deer-Cities, but right in the middle there is a single Sun-City. Contracts for killing marauding Greenskins (At least as far as I know) are never actually given in the town that is being raided, but instead come from another allied town.

So if you happen to take the contract in the singled out city up north, the only other allied cities nearby are all the way down south. So the contractor is sending you on a 3-4 day journey for a midsized payment. Sometimes happens the other way around too. If the singled out city up north has marauding greenskins, you might get the greenskin contract from a place that is nowhere near the place.

I think it would help if the city that's being raided would hand out the contract, instead of a random allied one. Or better yet: If you could pick up the payment at the city you saved, not where you actually got the job. I've skipped half a dozen contracts because of stuff like this.
Armin Dec 6, 2018 @ 4:13am 
well on that topic. i do find it hard to read too... maybe if they were black instead of white that would slove it. or maybe just frame the letters in black. should be easy enough to do^^
blindseye Dec 6, 2018 @ 9:02am 
I got one quest where it told me that the castle was East of, or in the East of, some province, I searched that province, the next province to the East and finally found it about 5 days later in a farther province to NE.
LDiCesare Dec 6, 2018 @ 1:16pm 
Sometimes, areas are HUGE.
I had a quest given to find something in 'Two Plains'. The name itself was 2 days away to the southwest. For a 300 contract around day 8. It so happened that the ruins I was tasked to find was barely 1/2 day straight south. And it was in a forest between mountains.
So the regions shoudl really have a smaller area, and be limited to hexes that match their names.
Kittenpaw Dec 6, 2018 @ 1:32pm 
I’ve stopped taking these on my Ironman runs. Usually lose more in wages and food than I make back.
turtle225 Dec 6, 2018 @ 2:21pm 
The real problem with these quests is that the pay is total garbage for a wild goose chase. It took me several days of wandering around to complete these quests for half or less crowns than other contracts. As Kittenpaw said, you usually lose money just trying to complete it.

Maybe the devs expect you to hit some camps as you explore to get loot and money that way but if I wanted to go exploring while under a contract I would take a patrol mission for heads and go into the wilds that way.
Kittenpaw Dec 6, 2018 @ 2:51pm 
The rewards don’t scale at all with company wages. It’s no longer worth attempting after 5-10 game days. This is on middle difficulty. Imagine it’s basically pointless on max difficulty settings.
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Date Posted: Dec 6, 2018 @ 12:56am
Posts: 11