Battle Brothers

Battle Brothers

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General Jah Jan 18, 2019 @ 9:02pm
what skill improve goedendag?
This two handed weapon says its a spear and a mace so do either weapon mastery skills work to improve it or how does that work?
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Showing 1-11 of 11 comments
UnluckyNoob Jan 18, 2019 @ 9:18pm 
Spear mastery affects primary attack (at least it should, haven't tried), mace mastery affects special attack.
Kernest Jan 18, 2019 @ 10:18pm 
I think UnluckyNoob is correct, but you shouldn't pick weapon mastery, because basically the only benefit you get is slightly reduced fatigue cost for attacks.
Styxwash Jan 19, 2019 @ 3:41am 
It's a good placeholder for 2h mace if you are building a quickhands mace specialist. But it's an odd weapon, hard to make use of besides very early game.
turtle225 Jan 19, 2019 @ 7:43am 
Originally posted by Kernest:
I think UnluckyNoob is correct, but you shouldn't pick weapon mastery, because basically the only benefit you get is slightly reduced fatigue cost for attacks.

Weapon mastery is great, unless you meant specifically for the goedendag in which the weapon itself is bad and weapon mastery doesn't change that.

Originally posted by Styxwash:
It's a good placeholder for 2h mace if you are building a quickhands mace specialist. But it's an odd weapon, hard to make use of besides very early game.

I would not say it counts as a placeholder for 2h mace. They don't even do the same thing. You don't typically use 2h mace for stuns. The stun on the goedendag does awful damage and costs 6 AP so if you want to stun you are far better off using a Morning Star early game even if you are building a QH mace guy.

The Goe is a strange weapon without an identity. So you want a spear guy in the early game who can stun? Well his hit rate sucks so his stuns miss, and he has no defense so he dies because he has no shield, and he does less damage than your bannerman despite being on the front line. It just doesn't really work.
Tephros83 Jan 19, 2019 @ 9:45am 
Originally posted by turtle225:
Originally posted by Kernest:
I think UnluckyNoob is correct, but you shouldn't pick weapon mastery, because basically the only benefit you get is slightly reduced fatigue cost for attacks.

Weapon mastery is great, unless you meant specifically for the goedendag in which the weapon itself is bad and weapon mastery doesn't change that.

Originally posted by Styxwash:
It's a good placeholder for 2h mace if you are building a quickhands mace specialist. But it's an odd weapon, hard to make use of besides very early game.

I would not say it counts as a placeholder for 2h mace. They don't even do the same thing. You don't typically use 2h mace for stuns. The stun on the goedendag does awful damage and costs 6 AP so if you want to stun you are far better off using a Morning Star early game even if you are building a QH mace guy.

The Goe is a strange weapon without an identity. So you want a spear guy in the early game who can stun? Well his hit rate sucks so his stuns miss, and he has no defense so he dies because he has no shield, and he does less damage than your bannerman despite being on the front line. It just doesn't really work.

Maybe if the ap costs were reduced to 4 it would be worth using.
Last edited by Tephros83; Jan 19, 2019 @ 9:46am
Admiral Obvious Jan 19, 2019 @ 9:57am 
I run the goedenang with mace mastery, myself if I get a bro to level 5. That way i can guarantee that the stun actually works. It's basically a two hander of the boar spear with stun instead of spear wall. I don't find getting spear mastery to be useful on it, myself. The accuracy is already high enough, and the damage is pretty good once you got through armor.
千仞万渊 Jan 19, 2019 @ 10:12am 
Hey guys, goedendag is a T1/T2 weapon, you cant compare it to T3 pike.

Actually this kind of weapom is very OP, as same in 2h group woodcutter's axe doea less damage and have -20% to hit, maybe you dont know what 20% means, it increase you from Thug to mercenery or raider to vampire. Thankfully raiders dont use this thing, I cant imagine a extremely accurate raiider's destructive power.

It's hard to say if this weapon need nerf, as now it doesnot have any advanced version(I guess an ancient T2.5 geodendag would be fun). It's superior than any T1 weapon that's for sure and most T2 weapom, and you can easily loot it from thug, it's totally welfare.

Suppose such a T3 goedendag, as 2h weapon get +20 to min&max from tier up, so it would be 70-95, well, it will totally out performed any 2h weapon at least in certain period. The only weakness is it doesnt get bonua for single target attack.


As for its stun skill, it overcome the great risk without shield, it's very powerful design, fully eaely game weapon, and maybe that's also why it doesnt have advanced version.
Last edited by 千仞万渊; Jan 19, 2019 @ 10:14am
Styxwash Jan 19, 2019 @ 10:36am 
Originally posted by turtle225:
I would not say it counts as a placeholder for 2h mace. They don't even do the same thing.

True, just an example of how to use practically. Only the dmg/fat/int reduction on 2h mace makes it worthwhile, but the concept of a shield and quickhands makes gotendag interesting like other 2h dmg dealers.

But it would work like having a early quickhands guy with a woodsmans axe. Just use it for damage when possible.
Like 千仞万渊 says, it's a pretty strong damage dealer early on, less damage than woodsmans axe, but amazing hit rate.

Gotendag is pretty great before day 30, I have used it before for damage in that period. But after that it becomes vendor trash.
Last edited by Styxwash; Jan 19, 2019 @ 10:40am
Kernest Jan 19, 2019 @ 9:17pm 
Originally posted by turtle225:
Originally posted by Kernest:
I think UnluckyNoob is correct, but you shouldn't pick weapon mastery, because basically the only benefit you get is slightly reduced fatigue cost for attacks.

Weapon mastery is great, unless you meant specifically for the goedendag in which the weapon itself is bad and weapon mastery doesn't change that.

Specifically for goedendag.

It's not a terrible weapon, and I generally replace the Axe-bros 2H axe with it if I happen to find one, because early on the +20% to hit is massive.

As the game progresses, you need the hit chance bonus less and less, while damage and armour damage becomes more important, which is when the goedendag becomes a "bad" weapon.
Last edited by Kernest; Jan 19, 2019 @ 9:18pm
Tephros83 Jan 19, 2019 @ 10:36pm 
Originally posted by Kernest:
Originally posted by turtle225:

Weapon mastery is great, unless you meant specifically for the goedendag in which the weapon itself is bad and weapon mastery doesn't change that.

Specifically for goedendag.

It's not a terrible weapon, and I generally replace the Axe-bros 2H axe with it if I happen to find one, because early on the +20% to hit is massive.

As the game progresses, you need the hit chance bonus less and less, while damage and armour damage becomes more important, which is when the goedendag becomes a "bad" weapon.

It kind of is terrible because of the 6ap. 6ap attacks tend to be more devastating than this weapon. The warbrand has similar base damage, worse against armor, but it has 4 ap regular attacks and 6 ap aoe attacks. Against certain kinds of enemies, the warbrand is good. The Goed would be balanced if all of its attacks were 4 ap.
Last edited by Tephros83; Jan 19, 2019 @ 10:36pm
Kernest Jan 19, 2019 @ 11:02pm 
Originally posted by Tephros83:
It kind of is terrible because of the 6ap. 6ap attacks tend to be more devastating than this weapon. The warbrand has similar base damage, worse against armor, but it has 4 ap regular attacks and 6 ap aoe attacks. Against certain kinds of enemies, the warbrand is good. The Goed would be balanced if all of its attacks were 4 ap.

Other 6 AP attacks also tend not to have +20% to hit.

Warbrand is obviously better, but it's not something you're very likely to get early on, and buying it for a ton of money is a bad idea.

Ignoring the warbrand (since it's not really an early 2H weapon anyways), the goedendag is maybe the best option out of the early 2H weapons.
Last edited by Kernest; Jan 19, 2019 @ 11:03pm
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Date Posted: Jan 18, 2019 @ 9:02pm
Posts: 11