Battle Brothers

Battle Brothers

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Toppopia Dec 11, 2018 @ 9:24pm
When a witch uses the hex on a bro. Do they die when she dies or is just damage linked?
Fighting a witch and my archer got hexed so I shot her and they both died in 1 shot, i'm 90% guessing that her dieing automatically kills the cursed bro but I just wanted to confirm here.
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Showing 1-7 of 7 comments
Pseudok Dec 11, 2018 @ 9:33pm 
Nope. It's just that the damage you inflicted on witch was enough to kill your soldier.

If you crit the witch on head, it's fairly likely to result in a dead soldier.

Exactly what I did with a dagger. Thought Giselher would've been able to take one dagger punch... Maybe he could have. Just not through cerebral cortex.
Kernest Dec 11, 2018 @ 9:51pm 
Yeah, it's only damage that is linked, which is why Hexes prioritize hexing guys with minimal hp, such as archers.

I generally found Hexes super annoying, since I'm too lazy to lug around enough maces, but in my current warband I have a ton of low HP dodgy types who I've given Nine Lives to, and that makes Hexes relatively easy.

Only problem is if I ever end up hitting for just enough damage to kill my bro but not the Hexe.
Dauntless Duelist Dec 11, 2018 @ 11:58pm 
The damage also seems to be amped. I suggest using sticks to stun Hexes then just killing them normally, or putting threat next to them and waiting for them to not Hex.
Shashaveli Dec 12, 2018 @ 1:32am 
Originally posted by Kernest:
Yeah, it's only damage that is linked, which is why Hexes prioritize hexing guys with minimal hp, such as archers.

I generally found Hexes super annoying, since I'm too lazy to lug around enough maces, but in my current warband I have a ton of low HP dodgy types who I've given Nine Lives to, and that makes Hexes relatively easy.

Only problem is if I ever end up hitting for just enough damage to kill my bro but not the Hexe.

Huh...so 9 lives can save from the Hex? Nice!
sanyaskillpro Dec 12, 2018 @ 2:10am 
Originally posted by Shashaveli:

Huh...so 9 lives can save from the Hex? Nice!
Just take resilient if you want to fight hexes, my last run i had everyone with resilient and hexes are a joke if mind contol is only 1 turn instead of 2. Also it helps against other ♥♥♥♥ too, way more useful than 9 lives in general. Or just avoid them and don't waste any perks, they're not a crisis enemy nor spawn in ruins, not worth it in a long run.
Darth Cannabis Dec 12, 2018 @ 8:54am 
Well hexes, aren't that bad from what I see.

I don't really do anything special with them, other that prefer bow over crossbow on a pair of archers to more easily snipe them from a distance. Other than that its just a lot of brothers with shields and pikes.

IF someone gets charmed, (a rather big if, if resolve is strong) simply push them and move away. They then use all thier points giving chase, can't attack, and turn back next turn thanks to resilent.

Hexen, don't seem to use the curse, unless your melee start to get close, so simply shoot the hexe (an unarmored and not particularly high hp enemy) with the bows, and keep the melee back dealing with any bodyguards, or pushing away charmed bros.
Last edited by Darth Cannabis; Dec 12, 2018 @ 8:59am
Kernest Dec 12, 2018 @ 11:39am 
Originally posted by sanyaskillpro:
Originally posted by Shashaveli:

Huh...so 9 lives can save from the Hex? Nice!
Just take resilient if you want to fight hexes, my last run i had everyone with resilient and hexes are a joke if mind contol is only 1 turn instead of 2. Also it helps against other ♥♥♥♥ too, way more useful than 9 lives in general. Or just avoid them and don't waste any perks, they're not a crisis enemy nor spawn in ruins, not worth it in a long run.

Resilient saves you from the Mind Control part of the Hexes, not the Hex part of the Hexes, which was the issue here.

For me, 9 lives is not expressly for dealing with Hexes, it's the alternative tier 1 perk to Colossus in my warband, for the guys who don't have good enough HP to make Colossus useful.
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Date Posted: Dec 11, 2018 @ 9:24pm
Posts: 7