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Also, has anyone tried to net them?
Best of luck!
Show of hands: who started playing BB to spend majority of time running back and forth all over the battlefield instead of actually engaging enemies in brutal combat? Anyone?
Second issue with the alps is that they are "all or nothing" - you either follow the cookie-cutter battle plan that works for nothing else but them and then steamroll them effortlessly (though not necessarily quickly), or you don't and incur losses more in line wth an ork invasion, if you beat them at all. One way or the other they take way too much time to fight compared to the actual challenge presented. It's just lots of filler and wasted time.
And yeah I'm pasting this all over the place just to direct more dev attention to the issue here.
And yeah I'm pasting this all over the Alp threads just to direct more player attention to how to resolve the issue on their own. [Sarcasm, I know.] But I have learned how to fight most of these new monster types by reading other's suggestions in new threads and then trying them.
We all have our "worst enemy ever" type. Personally, I can't stand fighting Goblins as they take forever to run down, and it took me forever to learn how to fight Orcs which overwhelmed me, and then Ancient ones, until I learned about using axes to strip shields, and two handed weapons for reaching back row, etc. To me half the fun of the game is failing and then figuring out new strategies.
We have read this what do we need to say???
You should invest more points into initiative when you level up your Merc's???
You should go wear some lighter armor or take all the armor off???
If you can't manage to get a couple merc's faster then the alps then?!? Your doing something wrong mate!
But at this point you don't care, you just want to complain about the 16 alps which MAYBE is a logical complaint.... You could also space your guys out before the fight! set up a formation with you guys losely spaced....
But yead 16 alps is alot of alps and it very well maybe too many alps and should be nerfed but I am sure there are some people that can beat that with good initiative and lots of wardogs...
1) Nets - I only had a few nets, but once an Alp is netted, they will not move. Surround and kill them ASAP or prioritise other targets first
2) Stun weapons - Stun weapons will lock the Alp in place until its next turn, so I waited until I had 3-4 bros around the alp, before stunning with first bro and doing as much damage as possible with the rest. I also removed shields for bonus 1H damage
+
3) Positioning & attack timing
Key things to save you:
1) Stay in small groups so you can wake bros up
2) If you're in melee or range you can hit an Alp to scatter the others, saving vunerable bros or those asleep near multiple alps
3) Surround Alps and only attack once you have (a) netted (b) stunned - this avoids them teleporting away after being hit