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Once i have a strong bannerman they aint a problem. Before that, they are the most dangerous enemy of the game.
It gets better though. My last game i had a bannerman with 150 resolve, my frontliners had around 50 resolve and 40 on the back so everyone with 55+ resolve and the gheists couldnt do ♥♥♥♥♥, even when they break the morale to wavering one rally and my guys were confident again.
Of course, before that they are really a pain in the *. I kinda agree with you that they are poorly designed, although the idea behind it was good.
I'm glad they're in the game. There are only a handful of encounter types in the game that force you to change up your tactics. You have to actually do something about them. It's supposed to be balanced by the fact that they're usually paired with trash units.
If you're having trouble with zombies try spears walls.
The only time I find them particularly nasty is when you're sunk down into a swamp without room to manuver.
Players hate geist mostly because of they cant be overwhelmed by min-maxing, no matter how high your resolve is you still have a chance to decrease morale. So it requires you to choose a tactic, whether to sneak up to quickly wipe out them or steadily march through their companion.
I usually have a sergeant with the banner and another brother with the rally perk in those fights. And make sure your brothers have at least 50 resolve. I like to have 55-60 late game.