Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Enemies get harder so it gets more difficuilt to level new recruits
But it felt, that this is very short. You have just have some emotional connection with you brothers and the game ends.
For me, and I have similar from others, it is usually around day 300. The final enemy bump comes at about day 200 and the third crisis sometime between then and day 300 is where I find I am done with that run.
On the other hand. the Davkul origin is a great one to take much further since you team continues to develop for a longer time.
I would also say that on Expert combat there will always be some fights that are challenging due to the high number of powerful enemies in some camps. A fight with your 12 against a 35 member orc camp that includes 2 warlords & 15 warriors is always exciting.
Ugh, I hate it when I only read the few recent posts and fall into inadvertently practicing the dark arts.