Battle Brothers

Battle Brothers

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Worth wasting the student perk on wilman -15% XP trait?
Is it worth getting the Student perk for my wildman? He has great potential if not for the -15% XP wildman background modifier.
Will student give him any other benefits apart from better XP, such as a random positive trait?
He does not have dumb trait so I don't think another brother like the monk or any of my other class brothers can cure him of it.
I'm very tempted to live with the -15%xp and giving him something far more useful from the perk list.
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Showing 1-8 of 8 comments
The Duck Knight Dec 26, 2017 @ 12:36pm 
depends on how important his leveling is.
remember: you get a bonus perk for student on max level.
Originally posted by The Duck Knight:
depends on how important his leveling is.
remember: you get a bonus perk for student on max level.
He is only lvl 2 now, same as monk who has less kills and damage done in battle bur the monk is almost lvl 3 quite a bit closer than the wildman. And as you said, at the end of the day you get the bonus perk back in the long run >)
gnorf73 Dec 26, 2017 @ 6:56pm 
If you think your wildman will be with you late game then student is a must. Think of all the xp you gain through veteran levels.
Estieukua Dec 26, 2017 @ 7:52pm 
It's not a "must". Also, the perk ceases to have any effect on XPt accumulation after level 11.

More battles and kills against more tough opponents = more XPts, and it's easier to survive tough battles and kill more things if you have more active perks that enhance your abilities. Student gets you to level 11 faster, but it doesn't necessarily get you to level 11 faster than you'd get to level 9 without it, and at level 9 without it you'd have 8 active perks (the same as you'd have before reaching level 11 with it). Wildmen have more fatigue, HPts and resolve than other backgrounds, all of which help them to survive (and avoid injuries that could keep them in reserve). If they also have talent for attack and defence, they'll be better at gaining XPts than other backgrounds, so that their 15% penalty will merely balance things out. I've had plenty of talented wildmen that gained experience at about the same rate as most other recruits.

Whether it's a good idea to take Student for a wildman (or any other promising recruit) can depend on context. Early on in campaigns, when everyone seems super-vulnerable in cloth rags, I always feel insatiable for active perks to enhances their abilities, and never want to take Student and wait patiently for it to work. But then, later on in campaigns, when you have plenty of heavy armour and kite/heater shields to spare, raw recruits seem much safer to use against many opponents, and you have the luxury of being able to hand-pick suitable opponents against whom you can train them and bolster their experience gain. Also, the excess of crowns means that you can pay to have them trained in veterans' halls, so that the 20% boost from Student (which usually seems un-sexy on its own) can be synergized with an additional 20-40% gain whenever you've discovered a cluster of enemy camps nearby. Then, Student seems much more attractive (particularly for wildmen, who can actually wear/carry all that heavy equipment and still have some spare energy for interesting skills).
sikker Dec 27, 2017 @ 6:40am 
Isn't enemy strength partially based on your characters levels? So picking student will make enemies stronger without actually giving you a perk that can help you survive. Seems like a waste to me, I only take it when I want to postpone picking a build for the brother.
Last edited by sikker; Dec 27, 2017 @ 6:45am
NM9G Dec 27, 2017 @ 10:19am 
Usually, the benefit of taking student is not having to be forced to pick a low level perk, and instead getting to save that perk point till lvl 11
Last edited by NM9G; Dec 27, 2017 @ 10:20am
gnorf73 Dec 27, 2017 @ 2:11pm 
How do you know student stops gaining extra exp after level 11?
NM9G Dec 27, 2017 @ 2:13pm 
Originally posted by gnorf73:
How do you know student stops gaining extra exp after level 11?
It says it on the description...
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Date Posted: Dec 26, 2017 @ 12:35pm
Posts: 8